Barbarian
Base Class: Barbarian

Path of the Goredrinker gives the barbarian more endurance through the form of sustain at the cost of less overall damage.

Ravenous Rage

When you choose this path at 3rd level, the bonus damage granted from Rage is removed, instead, whenever you hit a melee attack you restore your own hit points for an equal amount.

Gouge n' Gorge

At 6th level, you gain 1 Gouge Point, whenever you hit a creature with an attack you can spend 1 Gouge point to Gouge them.

You restore double the hit points from Ravenous Rage if you attack a Gouged creature. A Gouged creature must roll a Constitution save at the end of every turn of DC equal to your Strength score; Gouge lasts for 1 minute or until the creature passes the Constitution save.

You gain 1 additional gouge point at 8th, 12th and 16th levels, you restore all your Gouge Points on a short rest or when defeating a Gouged creature.

Blood Lust

At 10th level, whenever you are damaged or for every turn you don't attack, you gain 1 point of Blood Lust up to a total equal to your Constitution modifier. For every point of Blood Lust you have you add half of your proficiency bonus rounded down to the healing done by Ravenous Rage on your next attack, this comes before the doubling of Gouge n' Gorge.

Undying Thirst

At 14th level when your hit point get to 0 you don't fall unconscious, you remain as normal until the end of your turn and if any additional comes your hit points go to negative values.

In this estate you cannot receive healing from any sources other than yourself, if by the end of your turn your hit points are 0 or lower you go unconscious as normal, if by the end of your turn your hit points are 1 or higher you continue conscious.

You may use this feature once per long rest.

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