Base Class: Warlock
A pact with a Demon prince is both rewarding and dangerous to the mortal seeking power
Expanded Spell List
1st- Bane, Hideous Laughter
2nd- Detect Thoughts, See Invisibility
3rd- Bestow Curse, Slow
4th- Confusion, Resilient Sphere
5th- Dominate Person, Contagion
A gift of Power
At 1st level. Your patron has bestowed upon you a mighty shadowy boon.
Curses-1 per short rest- As a bonus action chose a curse and curse your target.
Curse of shadows-CON save or gain vulnerability to necrotic or remove resistance for 1 min but can repeat the save at the end of each turn
Curse of recklessness-WIS save or the target has advantage on all attacks but its AC is reduced by an amount equal to your proficiency but can repeat the save at the end of each turn
Curse of necrosis-DEX save or the target suffers 1d4 necrotic damage for 1 minute but can repeat the save at the end of each turn (scales at 5th 2d4, at 11th 3d4, at 17th 4d4)
Curse of weakness-STR save or physical attacks do half damage for 1 minute but can repeat the save at the end of each turn
Curse of tongues-INT save or all spells with cast time of one bonus action are now worth an action to cast and all spells with a cast time of one action are now worth an action + a bonus action for 1 minute but can repeat the save at the end of each turn
Curse of exhaustion-CHA save or have the target speed be reduced by half rounded down for 1 minute but can repeat the save at the end of each turn
Price of Power
At 6th level the warlock gains new dangerous powers
Life tap- sacrifice part of your life force to return all your spell slots taking half your level in this class d10s of necrotic damage that can't be negated in any way and you can be killed by this damage. If you die your soul is forfeit and the demon prince owns it. The only way to resurrect is by a wish spell or someone making a deal with the demon prince. Can be used once a day
Drain Life-Concentration- as an action attempt to drain a target in 60ft range life force to heal yourself. Make a rage spell attack on a hit the target takes 1d6 necrotic damage increases to 2d6 at 11 level and to 3d6 at 17 level. This effect latches on to the target and on each turn for the next minute as a bonus action you can force the target to make a CON save and on a fail syphon health from the target which takes 1d4 necrotic damage and you are healed for half as much increases to 2d4 at 11 level and to 3d4 at 17 level.
Soul stone
At 10th level the warlock is shown the secrets of wielding and taking souls
Curses increase to 2 per short rest
Soul stone- a humanoid that is killed by drain life or dies while cursed can be trapped in a soul stone. You can have up to your proficiency number of soul stone. The soul stone is a torture dimension and can extract the secrets of a soul given enough time. A soul can be consumed by the warlock to grant a benefit lasting for 10 minutes.
Empower curses- cost 1 soul-disadvantage on the first save against the next curse you cast
Multitude- a soul can be sacrificed to cast an additional curse above the maximum
Soul eater- a soul can be consumed to heal for 1d4 increases to 2d4 at 11 level and 3d4 at 17 level
Soul shatter - Shatter a soul dealing 2d6 necrotic damage to all creatures around you in a 30ft radius. You can shatter multiple souls at the same time
Absolute power
At 14th level the warlock gains deeper understanding of soul magic
Absolute power: once a day you can use Soul tap or Drain Soul
-Soul tap- once a day when you use life tap you can attempt to drain life all creatures in a 60ft radius. Make roll for each target and for each target hit by drain life reduce Life tap damage by 1d4 and for each miss increase the damage of Life tap by 1d4. All the drain life spells count as a single concentration.
-Drain Soul - As an action once a day chose a target affected by your drain life spell and attempt to shear the soul from it's body. The target must make a WIS save or take it's level worth of d4 necrotic damage. Then the spell continues as the normal Drain life.
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Curses increase to 3
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Black soul stone- the creativity for soul usage are endless.
You can now sacrifice a soul to gain advantage on concentration.
You can sacrifice soul to gain advantage on a spell attack
You can sacrifice a soul to gain advantage on a save
Previous Versions
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1/3/2022 8:21:06 PM
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