Base Class: Warlock
Your patron is a dragon, but not just any dragon. This dragon is of a mythical, legendary level. Quite possibly one of the dragon gods themselves. Once mortal dragons reach a level approaching that of a deity, they gain the capability of channeling and manifesting power enough to bestow upon other creatures, in exchange for their service. Warlocks who make a pact with dragons are scarce, most often found with the Cult of the Dragon, in the service to the malevolent goddess Tiamat. Others might be found traveling Toril spreading the benevolent name of Bahamut. No matter where you find them, it is safe to say that every single one of them is a devoted servant to their patrons, wielding great gifts in return for their service. Being powerful enough to make pacts with mortals include: Bahamut, god of metallic dragons; Tiamat, goddess of chromatic dragons; Sardior, god of the gem dragons; Arauthator, the old white death; Klauth, the ancient red dragon above all others; and Dragotha, the pinnacle of undead dragons.
A word of caution for those who would seek this path.
All who makes pacts with the creatures of legend do so at a great price. A dragon is a powerful and willful creature, and that will is infused in their very being, including the power they bestow on their followers.
Gifts of the Dragon
1st-level Dragon feature
Your patron gives you a taste of its power, granting you several boons. Select the type of Dragon you have made your pact with. See the Dragon Table below for information on dragons, including damage type associated with each dragon which is used by features you gain later.
Draconic Boons
- You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, including dragonborn and kobolds, your proficiency bonus is doubled if it applies to the check.
- You gain resistance to your patron's damage type.
- You gain a craving called Hoard's Hunger. This craving causes you to covet and collect a hoard similar to your patron's hoard preference.
Dragon Table
Dragon |
Dragon Group |
Damage Type |
Hoard Preference |
| Amethyst | Gem | Force | Knowledge and magic of different planes, worlds, or multiverse. |
| Black | Chromatic | Acid | Relics of crumbled empires or lost civilizations. |
| Blue | Chromatic | Lightning | Crowns, jewels, and legal documents of ownership. |
| Brass | Metallic | Fire | Works of art and conversation pieces. |
| Bronze | Metallic | Lightning | Lost gold, pirate treasures, and pearls. |
| Copper | Metallic | Acid | Precious or beautiful items. |
| Crystal | Gem | Radiant | Items of sentimental value to themselves or others. |
| Emerald | Gem | Psychic | Wood carvings, and musical instruments. |
| Gold | Metallic | Fire | Paintings, sculptures, calligraphy, and porcelain objects. |
| Green | Chromatic | Poison | Sentient servants, slaves, and prisoners. |
| Multi-Chromatic (Tiamat) | Chromatic god | Acid, Cold, Fire, Lightning, and Poison | Magic items, treasure, and overall power. |
| Platinum (Bahamut) | Metallic god | Radiant | Platinum, brass, bronze, copper, gold, and silver items. |
| Red | Chromatic | Fire | Gold, gems, and anything they plunder. |
| Ruby (Sardior) | Gem god | Fire | Gems and jewelry (especially rubies). |
| Sapphire | Gem | Thunder | Weapons, armors, and military records of history and tactics. |
| Silver | Metallic | Cold | Artifacts from human civilizations and heroes. |
| Topaz | Gem | Necrotic | Magic or items that creates objects from nothing, animates Undead, destroys matter, or manipulates negative energy. |
| White | Chromatic | Cold | Gems, coins and other reflective surface items. |
Amethyst Dragon
Your patron Dragon is an Amethyst Dragon.
Dragon Group: Gem
Alignment: Neutral
Damage Type: Force
Hoards Hunger
Your patron's will causes you to covet knowledge and magic of different planes, worlds, or multiverse.
Bahamut, Metallic God
Your patron Dragon is Bahamut the Platinum Dragon.
Dragon Group: Metallic
Alignment: Lawful Good
Damage Type: Radiant
Hoards Hunger
Your patron's will causes you to covet platinum, brass, bronze, copper, gold, and silver items.
Black Dragon
Your patron Dragon is a Black Dragon.
Dragon Group: Chromatic
Alignment: Chaotic Evil
Damage Type: Acid
Hoards Hunger
Your patron's will causes you to covet relics of crumbled empires or lost civilizations.
Blue Dragon
Your patron Dragon is a Blue Dragon.
Dragon Group: Chromatic
Alignment: Lawful Evil
Damage Type: Lightning
Hoards Hunger
Your patron's will causes you to covet crowns, jewels, and legal documents of ownership.
Brass Dragon
Your patron Dragon is a Brass Dragon.
Dragon Group: Metallic
Alignment: Chaotic Good
Damage Type: Fire
Hoards Hunger
Your patron's will causes you to covet works of art and conversation pieces.
Bronze Dragon
Your patron Dragon is a Bronze Dragon.
Dragon Group: Metallic
Alignment: Lawful Good
Damage Type: Lightning
Hoards Hunger
Your patron's will causes you to covet lost gold, pirate treasures, and pearls.
Copper Dragon
Your patron Dragon is a Copper Dragon.
Dragon Group: Metallic
Alignment: Chaotic Good
Damage Type: Acid
Hoards Hunger
Your patron's will causes you to covet precious or beautiful items.
Crystal Dragon
Your patron Dragon is a Crystal Dragon.
Dragon Group: Gem
Alignment: Chaotic Neutral
Damage Type: Radiant
Hoards Hunger
Your patron's will causes you to covet items of sentimental value to yourself or others.
Emerald Dragon
Your patron Dragon is an Emerald Dragon.
Dragon Group: Gem
Alignment: Lawful Neutral
Damage Type: Psychic
Hoards Hunger
Your patron's will causes you to covet wood carvings, and musical instruments.
Gold Dragon
Your patron Dragon is a Gold Dragon.
Dragon Group: Metallic
Alignment: Lawful Good
Damage Type: Fire
Hoards Hunger
Your patron's will causes you to covet paintings, sculptures, calligraphy, and porcelain objects.
Green Dragon
Your patron Dragon is a Green Dragon.
Dragon Group: Chromatic
Alignment: Lawful Evil
Damage Type: Poison
Hoards Hunger
Your patron's will causes you to covet sentient servants, slaves, and prisoners.
Red Dragon
Your patron Dragon is a Red Dragon.
Dragon Group: Chromatic
Alignment: Chaotic Evil
Damage Type: Fire
Hoards Hunger
Your patron's will causes you to covet gold, gems, and anything they plunder.
Sapphire Dragon
Your patron Dragon is a Sapphire Dragon.
Dragon Group: Gem
Alignment: Lawful Neutral
Damage Type: Thunder
Hoards Hunger
Your patron's will causes you to covet weapons, armors, and military records of history and tactics.
Sardior, Gem God
Your patron Dragon is Sardior the Ruby Dragon.
Dragon Group: Gem
Alignment: Neutral
Damage Type: Fire
Hoards Hunger
Your patron's will causes you to covet gems and jewelry (especially rubies).
Silver Dragon
Your patron Dragon is a Silver Dragon.
Dragon Group: Metallic
Alignment: Lawful Good
Damage Type: Cold
Hoards Hunger
Your patron's will causes you to covet artifacts from human civilizations and heroes.
Tiamat, Chromatic Goddess
Your patron Dragon is Tiamat the Multi-Chromatic Dragon.
Dragon Group: Chromatic
Alignment: Chaotic Evil
Damage Type: Acid, Cold, Fire, Lightning, Poison
You may choose resistance to one of the listed damage types. This resistance must be added manually.
Hoards Hunger
Your patron's will causes you to covet magic items, treasure, and overall power.
Topaz Dragon
Your patron Dragon is a Topaz Dragon.
Dragon Group: Gem
Alignment: Chaotic Neutral
Damage Type: Necrotic
Hoards Hunger
Your patron's will causes you to covet magic or items that creates objects from nothing, animates Undead, destroys matter, or manipulates negative energy.
White Dragon
Your patron Dragon is a White Dragon.
Dragon Group: Chromatic
Alignment: Chaotic Evil
Damage Type: Cold
Hoards Hunger
Your patron's will causes you to covet gems, coins and other reflective surface items.
Expanded Spell List
1st-level Dragon feature
Your patron lets you choose from an expanded list of spells when you learn a warlock spell. The Dragon Expanded Spells table shows the dragon spells that are added to the warlock spell list for you depending on your patron’s kind: Platinum, Metallic, Multi-Chromatic, Chromatic, Ruby or Gem. These spells will be added to your list selection when you select your patron.
Spell Level |
Platinum Spells |
Metallic Spells |
Multi-Chromatic Spells |
Chromatic Spells |
Ruby Spells |
Gem Spells |
|
1st |
Bless, Cure Wounds, Guidance |
Absorb Elements, Chromatic Orb |
Bane, Chaos Bolt, Primal Savagry |
Absorb Elements, Chromatic Orb |
Bane, Bless, Produce Flame |
Disguise Self, Dissonant Whispers |
|
2nd |
Dragon’s Breath, See Invisibility |
Dragon's Breath, Scorching Ray |
Dragon’s Breath, Rime’s Binding Ice |
Aganazzar’s Scorcher, Dragon's Breath |
Dragon’s Breath, Tasha's Mind Whip |
Dragon's Breath, |
|
3rd |
Ashardalon’s Stride, Haste |
Ashardalon’s Stride, Call Lightning |
Ashardalon’s Stride, Slow |
Ashardalon’s Stride, Lightning Bolt |
Ashardalon’s Stride, Pulse Wave |
Ashardalon’s Stride, Blink |
|
4th |
Aura of Purity, Polymorph |
Dominate Beast, Elemental Bane |
Polymorph, Wall of Fire |
Elemental Bane, Vitriolic Sphere |
Confusion, Polymorph |
Freedom of Movement, Phantasmal Killer |
|
5th |
Destructive Wave, Summon Draconic Spirit |
Cone of cold, Summon Draconic Spirit |
Destructive Wave, Summon Draconic Spirit |
Cloudkill, Summon Draconic Spirit |
Destructive Wave, Summon Draconic Spirit |
Rary's Telepathic Bond, Summon Draconic Spirit |
Limitations in DnDBeyond's homebrew system requires me to add all the listed spells to the warlock's expanded spell list. Please only add the applicable spells to your character.
Aspect of the Dragon
1st-level Dragon feature
As an action, you may expend a pact slot to gain an aspect of your patron. This aspect may be chosen from the list below. Each aspect increase in power, range, or duration depending on the level of the pack slot expended to use this feature.
- Breath: you exhale a blast of magical breath in a 20-foot cone or a 40-foot line that is 5 feet wide dealing 1d8 (per pact slot level) + your charisma modifier damage. Each creature in that area must make a Dexterity saving throw, taking your patron’s damage type on a failed save, or half as much damage on a successful one.
- Claws: Your hands become covered in scales while sprouting razor sharp claws. For the next minute (per pact slot level), you have advantage on strength checks made to grapple, and when you use an action to make an unarmed strike, you may make a melee spell attack dealing 1d6 + your charisma modifier damage of your patron’s damage type.
- Eyes: Your eyes slightly enlarge while becoming reptilian, granting you blindsight for 5 feet (per pact slot level) and darkvision for 10 feet (per pact slot level) for 10 minutes.
- Scales: Your body is instantly covered in tough dragon scales. For the next minute (per pact slot level) you have resistance to bludgeoning, piercing, and slashing damage.
- Wings: You sprout wings resembling that of your patron's. You gain a flight speed equal to twice your walking speed for 3 minutes (per pact slot level).
Once you use this feature, you may not use it again until you finish a short rest.
Eldritch Draconic Invocations
Your draconic patron has thought you new ways to wield magical powers or imparted with you some of their personal magic. You have access to new eldritch invocations specific to your patron. You still need to fill the prerequisites to learn the invocations.
Due to the limitations of DnDBeyond, when you choose your normal Eldritch Invocations, you must leave it unselected if you would like to choose an Eldritch Draconic Invocation from the list provided, and vice versa.
Amphibious
You are able to breath both air and water. You also gain a swim speed equal to your walking speed.
Dragon Scales
Prerequisite: 5th level
Parts of your skin become covered by dragon-like scales similar to your patron’s. When you aren’t wearing armor, your AC equals 10 + your Dexterity modifier + your Charisma modifier.
Dragon’s Hoard
Prerequisite: 7th level
As an action, you may summon a small chest, that has an interior space considerably larger than its outside dimensions (3 feet by 2 feet by 2 feet). The chest can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The chest weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. By using another action, you may hide the chest, and all its contents, on the Ethereal Plane without damaging the chest. While the chest remains on the Ethereal Plane, you can use an action to summon the chest again. It appears in an unoccupied space on the ground within 5 feet of you.
Dragon's Sight
Prerequisite: 15th level
You gain truesite up to 10 feet.
Dragon's Tail
Prerequisite: 7th level
You sprout a dragon’s prehensile tail proportional to your size. When you take the attack action to make a melee attack, you can use a bonus action to make a melee attack with your tail. This attack uses your charisma modifier, and it deals 1d6 magical bludgeoning damage.
Elemental Adept
Whenever you cast a spell that deals damage of the same type as your patron's, you may add your charisma modifier to the damage it deals on a hit.
Elemental Blast
Prerequisite: Eldritch Blast Cantrip
When you cast eldritch blast, you may change its damage type to your patron’s damage type. When you use this invocation, you may add your Charisma modifier to the damage it deals on a hit.
This damage bonus does not stack with other invocations.
Elemental Consumption
Prerequisite: 12th level
Once per short rest, when you are attacked by your patron’s damage type, you may use a reaction to instead recover hit points equal to the attack’s damage.
Elemental Strike
Prerequisite: 9th level
You gain the ability to infuse your weapon strikes with the energy of your patron. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage of your patron’s damage type.
Hoard Sense
Prerequisite: 5th level
You can cast locate object at will, without expending a spell slot or material components. Additionally, you know the monetary value of any object you locate with this spell.
Legendary Resistance
Prerequisite: 18th level
Once per long rest, if you fail a saving throw, you can choose to succeed instead.
Servants of the Wyrm
6th-level Dragon feature
By spending 10 minutes and a pact slot, you can magically summon a servant of your patron. It appears in an unoccupied space of your choice within 30 feet of you. The chosen servant is determined randomly by rolling on the servants table below, unless your DM allows you to choose its type.
The servant is friendly to you and your companions, and it obeys your commands. The summoned servant shares traits with your patron where applicable, however the servant always shares your patrons alignment, despite what its stat block might show. Whenever you summon a servant you can determine its cosmetic characteristics, such as its color, its scale texture, or any visible effect based on your patron; your choice has no effect on its game statistics.
In combat, the servant shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the dodge action, unless you command it to preform a different action (no action required by you). That action can be one in its stat block or some other action. If you are incapacitated, the servant can take any action of its choice, not just Dodge.
The servant remains until it is reduced to 0 hit points, until you dismiss it as an action, or until you die. Anything extra the servant was wearing or carrying is left behind when the servant vanishes.
You may not have more than one servant summoned at a time. Additionally, you cannot have a familiar summoned while you have a servant summoned, however this feature may be used with any invocation that supports the Pact of the Chain pact boon.
Servants Table
|
d6 |
Servant Type |
Cr Rating |
|
1 |
Pseudodragon |
1/4 |
|
2 |
Kobold Inventor |
1/4 |
|
3 |
Ambush Drake |
1/2 |
|
4 |
Kobold Dragonshield |
1 |
|
5 |
Faerie Dragon (Younger) |
1 |
|
6 |
Kobold Scale Sorcerer |
1 |
Once you summon a servant, you can’t do so again until you finish a long rest, unless you expend a pact slot to summon it.
Frightful Visage
10th-level Dragon feature
As an action, you gathering threads of power from your patron, you create a huge sized quasi-real illusion of your patron centered on you. When the illusion appears, each creature of your choice within the illusion’s area must make a Strength saving throw as it is pushed away from you to the nearest unoccupied space. A creature takes 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one.
When the illusion appears, each creature of your choice that is within 60 feet of you and aware of you must succeed on a Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to your frightful visage for the next 24 hours.
Once you use this feature, you can’t do so again until you finish a long rest.
Draconic Apotheosis
14th-level Dragon feature
Once per short rest, you can cast the spell Summon Draconic Spirit, without expending a spell slot or material components. The spirit takes on the proportional form of your patron, and its resistances as well as breath attack match your patrons damage type.
- If your patron is Tiamat, you may choose one damage resistance the spirit has at each summoning, but may choose any chromatic damage type per each use of the spirit's breath weapon.
Once you use this feature, you can’t do so again until you finish a short rest, unless you expend a pact slot to cast the spell again.
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