Base Class: Druid
The circle of the graveyard revolves around the final step of the journey, undeath.
Dead Shape
You can transform into an undead that follows the guidelines of the wild shape chart when you wild shape
Spirits’ Magic
You gain the Spare the Dying CS trip. You gain access to the spells below.
DRUID LEVEL | SPELLS |
---|---|
3rd |
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5th |
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7th |
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9th |
Undying
Starting at 6th level, every long rest, you gain temporary hit points equal to your wisdom modifier + your proficiency bonus (minimum of 1)
Steal life.
Starting at 10th level, whenever you kill a humanoid or undead you gain temporary hit points equal to 1d6 plus your wisdom modifier (minimum of 1). At 14th level, you instead get 2d6 plus your wisdom modifier (minimum of 1)
Spirits of the night.
Starting at 14th level, every dawn, summon two specters. These specters are friendly to you, and will follow your orders the best they can. They will fade away with every dawn, or if they drop to 0 hit points.
Dead Shape I don't know how one can wild shape into a skeleton, zombie, or gnoll witherling but hey magic. lowest you can get is CR 1/4 undead of those type.
Spirits Magic has a typo error of CS trip instead of cantrip. Pretty good spells.
Undying Pretty okay for an ability, those temporary hit points may actually come in clutch, but instead of a long rest maybe make it short rest as to not make it feel like its wasted on one battle per day, and may not feel useless when there are two - three battles a day. Or you can change it to either 6d6 (LVL - 6 Druid) no modifier instead for higher dice rolling needed and make it scale based on your druid level. Though there are better abilities than this like from the balm of the summer court from circle of dreams which starts at 2nd level instead. But your choice..
Steal Life, there are just better abilities than this. Like the spreading spore from the Circle of Spores feature.
Spirits of the night. Pretty Good ability though may want to expound on this a little more, maybe read the Summon Undead Spell and get inspiration from that.
Overall compared to other druid subclasses this is pretty in the low power scaling and is pretty weak except for the fact that you can transform into a Undead which is weird but not impossible. Though those small temporary hit points will come in clutch most of the time, and its abilities are limited compared to other subclasses. This is pretty decent for a subclass, but it is in the lower of most subclasses that are way better than it, the undead transformation definitely may make this unexpectedly strong in secret. Like transforming into an beholder zombie or something.