Fighter
Base Class: Fighter

Taken over by the need of unlimited power, the Perfect Destroyer is someone who mastered every single technique. From hard-hitting blows, to agile flurries, the Perfect Destroyer takes all their knowledge in fighting, and use it to completely decimate their foes.

You get 5 bonuses at 5 different levels by choosing this subclass.

Fists of Fury

Beginning when you choose this archetype at 3rd level, your melee weapons and attacks do 3 more damage.

Perfect Precision

Starting at 7th level, all of your ranged weapons and attacks gain 25 ft. in their range.

Counter

At 10th level, you gain a bonus action in combat called Counter. Here's how the action works. Tell your DM: "If (insert enemy) attacks me with a melee weapon or attack, I would like to counter it with (insert attack here)." This only works with melee attacks and weapons. It is very similar to a Ready action, and if said enemy attacks you, you may counter it without rolling to see if you reach the opponent's AC. As a bonus, when you roll for damage, double the amount dealt.

Combat Boots

Starting at 15th level, you equip combat boots that allow to move an extra 15 ft. on your turn, increases your AC by 1, and you gain proficiency in Dexterity saving throws and Stealth checks.

Highest Rank

At 18th level, you know you have achieved your maximum potential and are ready to use it to completely destroy your enemies. When your at 3 HP or less, your proficiency bonus doubles, due to the burning fire of passion in you. If you fail to reach your target's AC while rolling for your attack bonus, your burning anger and perseverance allows you to roll one more time. You may also use 4 actions on your turn in combat, but you may not use the same action more than once. Finally, by dropping to 0 HP via a critical hit, the fire burning inside you allows to survive on 1 HP, though it may only occur once per battle.

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