Rogue
Base Class: Rogue

As a whole, rogues believe they make their own luck. Many will worship the god of luck or the trickster god or the god of thieves but even those tend to rely upon their own abilities than assume their deity will help them. Those rogues "touched by the divine" are differrent. Whichever god has chosen to favor them, luck, trickstery, or thief, enables them to perform actions beyond those of a normal rogue.

Divine Favor

Starting at 3rd level, divine power guards your destiny. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once you use this feature, you can’t use it again until you finish a short rest or a long rest.

Divine Insight

The divinity watching over you grants you advantage on Wisdom (Insight) and Wisdom (Perception) checks.

Divine Inspiration

Starting at 9th level, the divine touch propels you into battle. You can give yourself a bonus to your initiative rolls equal to your Wisdom modifier.

You also gain an additional way to use your Sneak Attack; you don’t need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are within 5 feet of you, and you don’t have disadvantage on the attack roll. All the other rules for Sneak Attack still apply to you.

Turn The Blade

Beginning at 13th level, your divine guardian can sometimes cause another creature to suffer an attack meant for you. When you are targeted by an attack while a creature within 5 feet of you is granting you cover against that attack, you can use your reaction to have the attack target that creature instead of you.

Divine Reflexes

When you reach 17th level, the divine guardian watching over you grants you the ability to act with divine speed. After you compete your first Action of the turn, you can take a second turn. If you choose to take the Attack action during this second turn, this attack can benefit from your Sneak Attack even if you have already used it this turn, but you can’t use your Sneak Attack against the same target more than once in a turn. You can use this ability a number of times equal to your Wisdom bonus per long rest. You can’t use this feature when you are surprised.

 

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