Monk
Base Class: Monk

Monks of the Way of the Four Arms rely not only on accurate punches but also kicks, as they focus their ki on their legs as well as their arms. They perform techniques to trip and push their opponents, learn to stay on their feet during precarious situations, use their powerful legs for short bursts of energy, and create deadly combos in battle.

Precise Kicks

Starting when you choose this tradition at 3rd level, you can use your legs in battle to give you an advantage. You learn three new ki features: Sweeping Kick Propelled Thrust and Dazing Strike. These features are unarmed strikes and are affected by the Martial Arts feature.

Sweeping Kick

As a Bonus Action on your turn, you can spend 1 ki point to perform a sweeping strike with your leg. The target must succeed on a Dexterity saving throw or be knocked prone.

Propelled Thrust

As a Bonus Action on your turn, you can spend 1 ki point to jump and thrust your legs out. The target must succeed on a Strength saving throw or be pushed up to 10 feet away from you. If you move 10 feet in a straight line immediately before making this attack, you can push the target up to 20 feet away instead.

Dazing Strike

As a Bonus Action on your turn, you can spend 1 ki point to perform jump turning kick aimed at the target's head. Upon a hit, the target cannot take reactions until the start of your next turn.

Quickly Balanced

At 6th level, your proficient use of your legs helps you stay on your feet and makes you faster in dangerous situations. You have advantage on ability checks to keep your footing and saving throws against effects that can knock you prone, and when you use the attack action on your turn, you can increase your movement speed by 10 feet until the start of your next turn.

Agile Annoyance

At 11th level, your increased agility allows you to reach your opponents first, or before they reach theirs. If an opponent moves within a 15-foot range of you, you can use your reaction to move up to it and make a special melee attack. This attack counts as an unarmed strike for a monk, and the movement does provoke opportunity of attacks.

Endless Barrage

At 17th level, you have learned to combine your arms and legs during a fight in perfect synchronization. At the start of your turn, you can choose to spend 5 ki points. Until the start of your next turn, you can make one free attack with your feet whenever you hit with an unarmed strike as part of the Attack action or other Martial Arts feature, such as Flurry of Blows. This attack counts as an unarmed strike and is affected by the Martial Arts feature.

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