Base Class: Bard
You are one of the few and proud inducted into the prestigious College of Metal.
Heavy Metal
When you join this College at 3rd level, you gain proficiency with the intimidation skill as well as medium and heavy armour, and martial weapons
Onslaught of Sound
3rd-level College of Metal feature
Starting at 3rd level you amp yourself up with power solo and weave the noise into a physically jarring cacophony around you, as a bonus action you may expend a use of your bardic inspiration to change the damage type of your attack for a minute.
Metal Head
3rd-level College of Metal feature
You have learned to strike hard and rock even harder. A creature that has a bardic inspiration die from you can use it's reaction, when it gets hit by an attack, to roll that die and reduce the damage taken by an amount equal to the result of the die roll.
Additionally when you hit a creature you can cause a tremendous sound to roar to life and erupt from your weapon, you roll a bardic inspiration die dealing additional thunder damage equal to the result of the roll + your Constitution modifier(minimum of 1) to that creature.
Thunder Roar's
6th-level College of Metal feature
you learn the Thunderclap, Thunderwave, and Shatter cantrips, these do not count towards your spells known, additionally if you reduce a creature to 0 hit points you may cast Thunderclap, Thunderwave, or shatter as a bonus action you must still expend a spell slot as normal.
Centre of Hate
6th-level College of Metal feature
Your presence and music makes creatures around you feel furious towards you, as an action you can make a number of creatures equal to your charisma modifier within 20 feet of you make a wisdom saving throw against your bard spell save DC. The Creature's must be able to hear you and share a language with you.
If a creature fails on the saving throw and is hostile towards you it has disadvantage on attacks towards any targets other than you, this effect lasts for one minute or until one of your companions either attacks it, affects it with a spell, or until you and the target are more than 60 feat apart.
If a creature fails on the saving throw and isn't hostile towards you, it becomes aggressively focused on you for on minute. While in this state, the focus solely on you and hurl insults and rude remarks at you, this effect ends immediately if you or your companions do anything harmful to it
Symphony of War
14th-level College of Metal feature
You can unleash a performance the likes of which few people have experienced. As an action you and all creatures of your choice that can hear within 100 feet of you gain an inspiration dice, these dice are not taken from your bardic inspiration pool.
Additionally all hostile creatures within 50 feet of you that can hear must make a constitution saving throw against your spell save DC, on a failed save they suffer 8d8 thunder damage and are deafened. On a successful save they take half damage and are not deafened.
Once you use this feature it cannot be used again until you complete a long rest
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