Base Class: Barbarian
Uh, yeah. So, this is neat
Iron Frenzy
At 3rd level, you gain proficiency in heavy armour and gain the benefits of rage while in heavy armour. Additionally, once per turn while raging, when you damage a creature with a melee attack, you can force the target to make a Strength saving throw (DC 8 + your proficiency modifier + your strength modifier)
on a failure, you push the target 5 feet away from you and can choose to immediately move 5 feet into the target's previous position.
Terrible Hands
When you choose this path at 3rd level, you use the two-handed damage die when swinging a versatile weapon one-handed. Additionally, you may wield a two-handed melee weapon in one hand. However, you have disadvantage on attack rolls made when attacking this way with a great weapon.
Juggernaut
Starting 6th level, while raging, you gain resistance to all damage types except for psychic. Additionally, while raging, you cannot fall prone unless knocked unconscious. Your beastly rage allows you to withstand brutal punishment.
Mighty Cleave
When you make an attack with a melee weapon while raging, as a bonus action, you can hit one additional creature within your weapon's reach.
Unassailable
At 14th level, while raging, when reduced to 0 hit points, you instead are reduced to hit points equal to your constitution modifier + your proficiency bonus. Additionally, on your next turn, you make melee weapon attacks with advantage and attacks deal an additional 10 damage.
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