Druid
Base Class: Druid

Earth Tenders are those who listen to and learn from the very land itself. While other druids might focus on many varieites of flora and fauna that populate the land, Earth Tenders eschew those concerns in order to better hear the slower songs of the deep. Tenders are most common among communities with closer ties to the earth - dwarves, gnomes, stone giants, and goliaths. However it is not unheard of for a member of the more "flighty" races to become enchanted with the song of the earth.

When interacting with others, Earth Tenders attempt to facilitate the voice of the song, letting others know how to live in harmony with the earth. Many of the great subterranian halls of dwarven kinds, or the high mountain palaces of giants have been shaped by Earth Tenders, whose skill and knowledge makes them unrivaled artisians shaping the earth.

Song of the Earth

You have learned to listen to the rock itself, gaining insight into how it is formed. Gain advantage on any history check involving stonework, as well as perception and investigation checks involving stonework.

Earthen Recovery

Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with the earth. During a short rest, you choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your druid level (rounded up), and none of the slots can be 6th level or higher. You can’t use this feature again until you finish a long rest.

For example, when you are a 4th-level druid, you can recover up to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots.

Earth Tender Spells

Your mystical connection to the land infuses you with the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to Earth Tender spells.

Once you gain access to an Earth Tender spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Druid Level Spells

3rd

earth tremor, maximilian's earthen grasp

5th

meld into stone, [Tooltip Not Found], erupting earth

7th

stone shape, stoneskin

9th

passwall, transmute rock 

 

 

Earth’s Stride

Starting at 6th level, moving through nonmagical difficult terrain costs you no extra movement, as long as the difficulty is based upon the ground itself (broken rocks, big steps, ect).

In addition, you gain a climb speed equal to your movement speed.

Stone Shapers Ear

When you reach 10th level, you've become attuned to the ground around you. You gain temor sense out to 15 feet.

One With the Earth

The Earth Tender can strengthen their bond with the earth, and move with its song. Five times per day the Tender can gain the ability to glide through the earth like an earth elemental. This ability lasts for 1 minute, at which time the druid will be pushed out of the ground, taking 1d6 damage per 10 feet of ground they are pushed through.

This ability can be activated as a bonus action.

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