Base Class: Druid
The Circle of Daylight is made up of druids who love natural light and everything that grows because of it. Daylight is a key ingredient to all plants and animals on the surface and is the result of fire and heat in the source.
Darkvision
Starting at 2nd level, you are able to channel daylight to help you see in non-magical darkness. You can see in dim light within 60' of you as if it were bright light, and in darkness as if it were dim light.
Burning Hands Spells
Also starting at 2nd level, you can channel the heat and flames that are the source of daylight. You gain the spell burning hands. This spell is always prepared, but it does not count against your count of prepared druid spells.
Daylight Circle Cantrip
When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice–either light or dancing lights. This cantrip doesn’t count against the number of druid cantrips you know.
Daylight Circle Spells
Your study and connection to Daylight gives you the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to these circle spells that channel from Daylight. See the table of associated spells
Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Daylight Circle Spells
| Druid Level | Spells |
|---|---|
|
3rd |
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5th |
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7th |
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9th |
Spell Recharge
Starting at 6th level, you can regain some of your magical energy by sitting in meditation and focusing on energy from the daylight. You can do this even if in darkness, because of your deep connection to the light. During a short rest, you choose expended spell slots to recover, and the spell slots can have a combined level that is equal to or less than half your druid level (rounded up), and none of the slots can be 6th level or higher. You can’t use this feature again until you finish a long rest.
For example, when you are a 4th-level druid, you can recover up to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots.
Daylight Sight
When you reach 10th level, you are immune to the blinded condition, and you can see in and through magical darkness.
Fire Elemental Wild Shape
Starting at 14th level, you can channel your daylight and use it to wild shape into a Fire Elemental (CR 5).
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