Base Class: Monk
The forces of the universe are the laws of the universe so why not control them in a way to benefit you. This monk class strengths your bond with the nature of space to do amazing things like gravity attacks, teleporting, and your own storage system away from all others in the universe.
Gravity Attacks
At level 3 you gain two new attack options
Unarmed attacks can now do force damage and gain 5+ feet in range
When you take the Attack action on your turn, you can replace one of the attacks with an exhalation of the universes energy in either a 20-foot cone or a 30-foot line that is 5 feet wide (your choice).it deals force damage. Each creature in the area must make a Dexterity saving throw against your Ki save DC, taking force damage type equal to two rolls of your Martial Arts die on a failure, or half as much damage on a success.
At 11th level, the damage of your breath increases to three rolls of your Martial Arts die.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
While you have no uses available, you can spend 1 ki point to use this feature again.
Dimensional Storage
At level 6 you gain a portal that you can summon at your will that acts just like a bag of holding the portal is about 3 feet long and wide or smaller but if it gets to full it just stops letting you put stuff in it and you can't put a bag of holding inside this
Dimensional Weaving
At level 6 you gain the ability to step from one space into another as a bonus action you can teleport up to 50 feet to an unoccupied space you can see. You then have advantage on the first melee attack you make before the end of the turn.
Space Manipulation
At level 11 you have learned to become one with the dimension and can change frequencies on an action and turn almost ghost-like and turn invisible. When you attack someone you come out of the Space Manipulation .
Mastery of Space time
At level 17 You can go back in time when ever an attack/spell etc. is gonna hit you and completely avoid the attack as many times = to your proficiency bonus then you need to take a short rest to get them back.
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