Bard
Base Class: Bard

You control music itself. Can summon and undead orchestra

I Play Bassss

You have gained music points:

Each one can you used to cast a spell associated with know spell.

They do not attack but however.

Each creature rolls a Char and that number is added to the performance check.

 

They Can only play. Bass Guitar and   Stand up Bass

Spell Song: Concert

Your first Concert:

Time to add some pepe,

Add more to your spells

 Bigger: Cost 3 Musc Points but: double range of spell caster. Making it easier for more to hear your spell

Lights Show: Cost 3 Music Points > Force enemies to make Wis of 18 if failed can not help but look at caster spell

Get Back: Cost 4 Music points> Giant Goliath Body Gaurd shows up giving you Cover and +4 to ac> Fizzled at end of Turn. But if at and of turn Pay another Music points last for another 1d4 rouns

Restring it!: Cost Five Music points: 

So your A Tenor?

You Gain Mastery over the middle range. 

Any instrument that is not bass is fair game. But must have strings!

 

Power  List two!

Encore!: Cost Five Music points: Take another turn! But can only use one Magic  Music Ability. Can be stacked.

Are you ready to rock: five Music points counterspell: Sac Music points in order to pay the cost to negate spell: If lvl 9  Spell must pay 9. Only once per turn can be used

Groupie!: By paying Six Music points: All who can hear your voice have a disadvantage in your performances. If they fail, they treat you as if they are groupies. 1d4 hours.

I hit that!: Pay Seven Music points: Convenience enemies to go up and flirt with a creature ( has to have a mind. Hive mind is okay) Make a Cha save 10+ Pro+ Cha if they fail. Will attempot to charm what ever creature is nearby.

 

The Big Show

 Every Music Power is -2 for cost.

 

Last Power list

The Band: Cost 10 Music Points: Summon a drummer> Bass> Guitarist> Singer> Pianist

When used roll 1d8 for every round they are unharmed. Gain +5 for each one that is alive. There Ac is 5 Hp Of 1

 

Spectral Choir: Cost of 12 Music Points summons Ghost that perform with evil sounds.  If used every turn While performing. All Rolls against you are at a disadvantge. Last for 1d12 rounds

The Show Must go One: Cost of All Music Points> Come back from the dead as a new race and character. But maintain level only. All else is lost ( Must be used when dead> as long as soul is free) 

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