Sorcerer
Base Class: Sorcerer

 Gods and mortals are not separate, gods live and walk among us. They grace us with their presence, be it subtle, or furious. Some mortals the gods find to be exceptional, appealing, worthy. Some gods wish to be locked in an avatar of flesh and blood, for them to live a brand new life for all eternity. Regardless, the awesome power of the gods resides in your veins. You are not their tool, nor their vessel! You are their children, you are their champion, you are Loreborne!

 

This is a chart you can roll a D6 on to determine how you got your powers.

1. Your ancestors procreated with a deity passing it’s powers down to you.


2.You are the reincarnation of a deity, you don’t remember any of your past lives however.


3. You or your ancestors were dipped in a sacred source by a deity when you were young. (A river, a cauldron, etc.)


4. You or your ancestors drank from the cup of a deities favored drink.


5. A deity saved you or your ancestors by giving them some of their power, be it from pity or concern.


6.You are a deity trapped in humanoid form, cast out from your Graceland you’re cursed to wander in your mortal forms for eternity.

Duality of Deities

Starting at 1st level you get your choice of one type of armor proficiency. Two types of martial weapon proficiencies, or, one martial weapon proficiency and shield proficiency. Additionally you get your choice of one tool kit or one type of supplies (Like an instrument,  vehicle, etc.) to have proficiency in.

Armor Of The Gods

Starting at 6th level you can use a bonus action to summon a manifestation of your Deities essence in the form of a suit of armor. This armor is tailored to your deities visage, it is active for one minute or until you are incapacitated. When using this feature you are granted the following abilities.

◦ Advantage on concentration checks
◦ You gain the option to change your weapon damage type to one that pertains to your lineage. (Fire, Cold, Necrotic, etc.)
◦ Gain temporary hp equal to your level plus your proficiency bonus

This feature can only be used once per long rest, you can expend a sorcery point to use this feature again.

In Their Image

Starting at 14th level, you gain an air of godliness about you. You have advantage on charisma checks against Humanoids. Additionally, as a reaction you can force a creatures to make a Charisma saving throw against your spell DC or be charmed by you for an hour. You can use this ability until you get a success, after which you cannot use it again until after a long rest.

Mortal Ascendance

Starting at 18th level, your Armor of the Gods feature gains the following benefits.
◦ You gain a +2 bonus to your AC while having this feature active.
◦ You gain your choice between, Flying speed of 50ft, Swimming speed of 50ft, or Tunneling speed of 50ft
◦ When knocked to 0hp you can come back up with five times your level hit points.
◦ You do not need to breathe air.

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