Fighter
Base Class: Fighter

The Local Hero is the person in town who can do everything. Build a cart, tame a horse, stop a tavern brawl, sing a song, write a poem. Byronic.

Rather than focusing on specific martial skills, the local hero gains skill and saving throw proficiencies.

Bad Ass

When you choose this archetype at 3rd level, you are able to boost your skill checks and saving throws with special dice called bad ass dice.

Bad Assery

Is it luck? Is it skill? Is it fate? Who knows? The Local Hero seems to always be able to manage something that others can't.

You have 4 bad ass dice, which are d8s. A bad ass die is expended when you use it. You regain all of your expended dice when you finish a short or long rest.

You gain an additional die at 7th level and another at 15th level.

 

Student of Life

At 3rd Level, and again at 5th, 7th, 9th, and 13th, you gain an expertise.

Card Shark

Expertise in gaming

Musical Expert 1

Expert in a Musical Instrument

Skill or tool Expert

Expertise with a skill or tool

Tool Expert 1

expertise with a tool or musical instrument

Tool Expert 2

expertise with a tool

Tool Expert 3

Expertise with a tool

The Complete Package

At 3rd level, choose 3 of the options.

At 7th level, and again at 10th and 15th,  choose 2 more.

You can choose from advantage on skill checks, proficiency in skill groups, or proficiency on saving throws.

360° Vision

Gain advantage on Perception

Bear What's-his-name

Gain advantage on survival checks

Call of the Wild

Advantage on Nature

Clever

Proficient in Intelligence Saving Throws

Deep thinker

Proficient in wisdom saves

Do you remember?

Advantage on History Checks

Dog Whisperer

Gain advantage on Animal Handling

Don't Mess with Me

Gain advantage on Intimidation Checks

Elementary

Gain advantage on investigation

Everybody's Friend

Gain advantage on persuasion checks

Fast Feet

Proficiency in dexterity saving throws

Float like a butterfly

Gain proficiency in dexterity checks

House MD

Gain advantage on Medicine

Human Lie Detector

Gain advantage on Insight

Knowledgeable

Gain advantage on Arcana

Light on Your Feet

Gain advantage on Acrobatics Checks

Like a fox

proficient in intelligence checks

Natural Athlete

Gain advantage on Athletics

Owlish

Gain proficiency in Wisdom Checks

Poker Face

Gain advantage on Deception

Powerhouse

Proficient in strength saving throws

Seminary Student

Gain advantage on Religion

Silent

Gain advantage on Stealth

So pretty

Proficient in charisma checks

Sting like a bee

Proficiency in strength checks

Street Magician

Gain advantage on sleight of hand

Tough as nails

proficient in constitution saving throws

Triple Threat

Gain advantage on performance.

Unfazed

Proficient in Charisma Saving Throws

Read the Room

Starting at 7th level, if you spend at least 1minute observing a situation, you can learn information about it. You can choose to pass a perception, survival, or investigation check a number of times equal to your proficiency modifier. This ability has to be used before you make the check in question.

More Bad Ass

10th level Local Hero Feature: Your bad ass dice become d10s.

Unstoppable

15th Level Local Hero Feature: When you roll initiative, if you have no bad ass dice remaining, you regain one bad ass die.

Ultimate Bad Ass

18th level Local Hero Feature: At 18th level, your bad ass dice become d12s

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