Base Class: Wizard
Some believe that wizards are relegated to the dark, dank quarters of the library. These people have clearly never met a Somatomancer. Somatomancy is the art of improving and enhancing the body through magical means, allowing its practitioners to achieve feats never thought possible. Wizards who are dedicated to this particular field of magic often believe in the philosophy that the key to a sharp mind is a healthy and strong body.
Somatomancers are closer to warriors than scholars, combining their knowledge of magic with their superior strength. Some of these wizards choose to fight on the battlefield, using their destructive power to overwhelm and decimate their foes. Some can be found as personal body guards to powerful lords, using their talents to repel any would-be assassins. And others, unfortunately, use their abilities to subjugate and intimidate.
Created by user DNDBlue_ in r/unearthedarcana
Resilient Form
You've permanently altered your body to become more resilient. Your hit point maximum increases by 4 and increases by 2 again whenever you gain a level in this class.
Amplify Physique
As a bonus action, you can expend a spell slot of 1st level or higher to amplify your physique. While your physique is amplified, you gain the following benefits:
- Strength score becomes equal to your intelligence score, assuming intelligence is higher
- Your unarmed strikes gain a damage die based on the expended spell slots level:
- 1st: d4
- 2nd: d6
- 3rd: d8
- 4th and higher: d10
- All damage dealt by unarmed strikes deal force damage
- Your body functions as a spellcasting focus for your Wizard spells. Your body can also substitute any material component which has a cost less than 1 gold piece, so long as that component is not consumed by the spell.
The amplification lasts for 1 minute, ending early if you don armor or become incapacitated. You can also dismiss the amplification at any time (no action required)
Extra Attack
You can attack twice instead of once whenever you take the Attack Action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.
Rapid Regeneration
While your physique is amplified it is capable of rapid regeneration. As a bonus action you can expend a spell slot of 1st level or higher to recover some of your missing hit points. You regain 1d8 hit points for each level of the expended spell slot.
You can also use your bonus action to expend a spell slot of 5th level or higher to instantaneously regrow any of your severed limbs.
Beyond Physical Limits
You've pushed your body beyond its physical limits. If you expend a spell slot of 5th level or higher to amplify your physique, the amplification only ends if you are knocked unconscious, don armor, or complete a long rest.
Additionally, while your physique is amplified, you can a bonus to the damage of your melee weapon and unarmed attacks. The bonus is equal to half of the level of the spell slot used to amplify your physique (round up, minimum of +1)
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