Base Class: Ranger
RPD member and advanced unit for inssmth police
Self defense
As a reaction can use a dagger or hand held project or explosive. And roll attack roll. This happens before damage is applied.
Gain one pistol DM choice with 1d4 bullets
Gain favored foe undead
Herb case
1 round to find herbs
1 turn to grind
1 turn to apply
Carry Six herbs at a time: DM choice of herbs around and effects
Were Alone
Gain Bow of DMs choice and 1d8 worth of arrows.
Bone Bullets.
Create 1d12 work of bullets from one corpse. Bullets las 1-hour only
Game Over
Ink Ribbon... Gain 1d4 Rolls resets after Long Rest.
Uses:
Save: Save your place after a long rest.
Load: Before death or outside of battle at zero: Load your last Save file. Use Once Per Long Rest.
Quick Save: Save a temp file, can be used by load be destroys last actual save.
One Shot
Gain an additional 1d4 Ink Ribbons
Gain One Grenade Attack
Gain One Rocket Shot
Evasion
When you are subjected to an effect, such as a red dragon’s fiery breath or a lightning bolt spell, that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
Stand Against the Tide
When a hostile creature misses you with a melee attack, you can use your reaction to force that creature to repeat the same attack against another creature (other than itself) of your choice.
Uncanny Dodge
When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.
Comments