Barbarian
Base Class: Barbarian

The Path of Transformation is to become something bigger than yourself, choosing this barbarian pathway is to choose an undying level of heroism by using your abilities to strike fear in the heart of your enemies by manipulation of your cells to extreme measures that allow the natural energy of the world to flow thru you, by changing your size to meet the needs of the moment, to avoid that fatal blow that would strike down a less hero, or by furthering your chance of being unstoppable and breaking your foes down so the leave your allies alone.

Energy Manipulation

Starting when you choose this path at 3rd level, you gain the ability to create, shape and manipulate the basic energies of nature, the rudimentary, simplest or essential parts/principles of which nature consists. When you rage once per turn you can add energy to one of your attacks, choose cold, fire, force, lightning, or psychic. You add an additional d6 of the chosen energy type to damage for that attack for 1 minute or until rage fades. This damage goes up to 2d6 at level 10.

Augmented Growth

At 6th level, you gain the ability to augment your size to match your needs. As an action for 1 minute you can grow larger or smaller. Everything you are wearing and carrying changes size with you. Any item dropped by you returns to normal size at once. You can use this feature a number of times per long rest equal to your constitution modifier minimum of 1.

Enlarge: Your size quadruples in all dimensions, and your weight is multiplied by twenty. This growth increases your size by two categories—from Medium to Huge, for example. If there isn’t enough room for you to grow, you attain the maximum possible size in the space available. Until the ability ends, you have advantage on Strength checks and Strength saving throws. If you are raging when you use this feature you gain your proficiency modifier to your Strength checks and saving throws. Your weapons also grow to match your new size. While these weapons are enlarged, your attacks with them deal 1d8 extra damage.

Reduce: Your size is shrinks in all dimensions, and your weight is reduced to one-twentieth of normal. This reduction decreases your size by two categories—from Medium to Tiny, for example. Until the feature ends, you gain +10 to stealth checks and +2 AC bonus.

Transpose Step

At 10th level, you gain the ability to phase in and out of the Material Plane there by avoiding incoming attacks. This will cause any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This feature is suppressed while you are incapacitated, restrained, or otherwise unable to move.

Fury Outburst

At 14th level; your unbridled rage protects you from damage and gives you strength. You can choose to while raging, gain resistance to all damage and for every 40 points of damage you deal you gain 1 temporary point in to Strength. This goes away when you are no longer raging, and you gain 1 level of exhaustion.

 

 

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