Warlock
Base Class: Warlock

Something has given you strength.

Expanded Spell List

The Unknown lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Unknown Expanded Spells

Spell Level Spells

1st

inflict wounds, ray of sickness

2nd

gentle repose, ray of enfeeblement

3rd

life transference, vampiric touch

4th

revivify, summon undead

5th

raise dead

Symbiotic Force

#### Symbiotic Force

As a bonus action you can grant an ally either 1d4 temp hit points, or 1d4 to use on their next attack roll or skill check. Whichever you do not give them, you receive.

**At Higher Levels:**
At 5th level, the die becomes 1d8. At 10th level, the die becomes 1d10. At 15th level, the die becomes 1d12. At 20th level, the die becomes 2d10.

Greater Symbiote

Starting at 6th level you can use your reaction to prevent up to 30 damage from an ally. You take half this damage as necrotic damage, but on your next spell attack you deal the full amount of necrotic damage in addition to whatever damage the spell originally dealt. 

You can use this feature twice per short or long rest.

Turn to Commensalism

Starting at 10th level, as long as you are within 30ft of an ally you can choose one of the following as an action:

  • Gain 3d6 temporary hit points* 
  • Gain advantage on your next attack roll or ability check*
  • Regain one of your warlock spell slots

This ability can be used two times per long rest.

*ability can target yourself or the ally. 

Parasitic Entity

At 14th level, as an action, you can force an enemy to make a DC 18 Constitution Saving throw. If they fail, they are dealt 5d4 necrotic damage and are given disadvantage on their next attack roll/ability check. You gain the damage they are dealt as temporary hit points and gain advantage on your next attack roll/ability check.

This feature can be used once per long rest.

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