Fighter
Base Class: Fighter

Kinsect Tamers are a unique set of warriors from distant lands that form a special, lifelong bond with a creature known as a Kinsect. This bond results in the uncanny ability to be more than a match for any foe be it in the skies or on the ground. Consider how you would have been indoctrinated into this profession and what type of bond you would like to share with your Kinsect, be it a brotherly bond, a parental bond, or even simply just a friendship.

Kinsect Summoning

Kinsect Tamer 3rd level feature

Starting at 3rd level you gain the ability to summon a Kinsect. In order to do so you must first capture an insect. After capturing an insect, you can perform a 30-minute ritual to transform that insect into a Kinsect. 

After successfully summoning your Kinsect you gain the following benefits

  • You can speak, read, and write Sylvan
  • You gain proficiency with the Animal Handling and Nature skills

Kinsect Companion

Kinsect Tamer 3rd level feature

After summoning your Kinsect you can choose a part of your body to cling on to. Your Kinsect is capable of understanding all languages you speak. Additionally, although your Kinsect is incapable of speech, it can and quite often will emote when it is in a certain mood. This can include energetically flying around when happy, beating its wings when angry, and orbiting around your character when bored.

Your Kinsect is friendly to you and all allies, see its in-game statistics in the accompanying Kinsect Companion stat-block which uses your proficiency bonus (PB) in several places. Kinsects are small insects that can appear in one of three subspecies as seen below. You can determine the appearance of the subspecies chosen, however, the subspecies you choose will determine its damage type, as well as future class features. 

Beetle: Your kinsect deals bludgeoning damage

Moth: Your kinsect deals slashing damage

Wasp: Your kinsect deals piercing damage

In combat, the Kinsect shares your initiative count, but it takes its turn immediately after yours. It can move and use its action on its own. However, you can command it to take certain actions.

Kinsect Companion

Tiny Beast

Armor Class: 12 + your Constitution modifier + your PB (natural armor)

Hit Points 2 + your Constitution modifier + 5 times your fighter level (the Kinsect has a number of Hit Dice equal to your fighter level)

Flying Speed 30 ft. 

Strength

Dexterity

Constitution

Intelligence

Wisdom

Charisma

5

15

10

5

9

7

 

Saving Throws Dex +3 plus PB, Wis +2 plus PB

Skills Acrobatics +2 plus PB, Medicine +2 plus PB

Damage Immunities poison

Damage Weaknesses fire, lightning

Condition Immunities charmed, poisoned, exhaustion, deafened, blinded

Senses shares the same senses as you

Languages understands all languages you speak

Challenge - Proficiency Bonus (PB) equals your bonus

Recharge if your Kinsect ever reaches 0 Hit Points, instead of dying the Kinsect immediately becomes Petrified until the end of your next long rest.

Nimble Flight the Kinsect doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Lifelong Companion The act of summoning a Kinsect results in a lifelong relationship similar to that of symbiosis. Kinsects like to remain relatively still on their hosts until directed otherwise, such as for sources of food or energy, however due to their symbiotic nature, Kinsects are able to share the benefits of food and drink with their host at half the effectiveness.

Essence Deployment (Range 5ft.) After extracting essence from an enemy, your Kinsect can move up to half of its movement speed towards a creature of your choosing in order to give them one of the benefits from the Essence Table.

Essence Burst Ranged/area, 10ft by 10ft sphere. Immediately after extracting essence from an enemy your Kinsect releases a dust cloud granting all friendly creatures within the AOE an essence extracted from the Essence Table. The cloud remains in the area for only 1 minute before dissipating.

 

Essence Color

Essence Effect

Red

For 30 seconds you can add your PB to damage rolls.

Orange

For 30 seconds your AC is increased by 1.

White

For 30 seconds increase your movement speed by 10 ft.

Green

Restore 2d4 + PB hp.

 

Actions

Essence Extraction. Melee weapon attack: +3 plus PB to hit, reach 5ft, one target. Hit: Your Kinsect attacks an enemy within dealing 2d4 plus PB of its damage type. As a bonus action after dealing damage to an enemy your kinsect can either use its Essence Deployment or Essence Burst features.

Aerial Maneuvers

Kinsect Tamer 7th level feature 

At 7th level you learn to temporarily join your Kinsect in the skies as you can use your weapons to gain a vertical advantage. If you are wielding a polearm, as described in the Polearm Master feat, and are wearing medium or light armor, as a bonus action, you can use your polearm to perform a vault, launching yourself 10 feet + your Dexterity or Strength modifiers + your PB into the air. The penalties of falling as described in the Player’s Handbook do not apply. Additionally, your newfound aerial prowess has granted you with the following actions.

Impale: You force your polearm into a vertical surface where you can then remain up to a number of minutes equal to half your proficiency modifier. Additionally, you can choose to take one of the other aerial actions from this position.

Jumping Slash: You attack with your polearm moving forward with a flying speed of 10 ft. If you land an attack, you can spring yourself further into the air a number of feet equal to half your strength or dexterity modifiers. You can repeat this as long as you have attack actions this turn. Afterwards you land on the ground.

Descending Thrust: You force yourself downward onto an enemy grounding yourself regardless of if the attack fails or succeeds. If the attack lands, there is an additional +5 to the damage roll.

If you receive damage at any point during any of these actions, you must succeed on a DC 14 Dexterity Saving Throw in order to avoid being knocked off balance and taking fall damage according to the Player's Handbook.

 

Kinsect Maturity

10th level Kinsect Tamer feature

Due to the many battles you and your Kinsect have fought side-by-side, your Kinsect has matured into its final form. Your Kinsect’s speed is now doubled to a range of 60ft, and your Kinsect’s damage die has increased to a d6. Additionally, your Kinsect gains one of the following benefits based on its subspecies:

Beetle. (3 times per short/ long rest.) Due to the increased density of your Kinsect’s shell, if your Kinsect travels in a straight line for at least 15 feet before attacking, it can force the enemy to roll a strength saving throw (DC = 8 + your PB + half your fighter level rounded down.) On a failure the enemy is Stunned until the start of your Kinsect’s next turn.

Moth. (3 times per short/ long rest.) If your Kinsect is damaged during combat, it can force the attacker to make a constitution saving throw (DC = 8 + your PB + half your fighter level rounded down.) as dust from your Kinsect’s wings explode out into the air. On a failure the attacker is Blinded until the start of your Kinsect’s next turn.

Wasp. (3 times per short/ long rest.) Your Kinsect’s stinger has become laced with an incredibly potent venom. On a successful attack roll, instead of extracting an essence, you can force the enemy to make a constitution saving throw (DC = 8 + your PB + half your fighter level rounded down.) On a failure the enemy is Poisoned until the start of your Kinsect’s next turn.

 

King of the Skies

15th level Kinsect Tamer feature

Through training with your Kinsect you have gained a newfound affinity for aerial attacks. You have advantage when making an attack roll mid-air. Additionally, you can add your proficiency bonus to attack rolls made mid-air.

Improved Essence Extraction

18th level Kinsect Tamer feature

Your Kinsect now has a mastery over extracting essences from enemies. Refer to the table below for the improved essence extractions.

 

Essence Color

Essence Effect

Red

For 1 minute, you can add 2x your PB to damage rolls.

Orange

For 1 Minute, your AC is increased by 2.

White

For 1 Minutes, your movement speed is increased by 20.

Green

Restore 4d4 plus PB HP.


Additionally, the duration for your Kinsect’s Essence Burst feature is increased to 2 minutes.

 

Thanks/ Credits

Credits: Special thanks to Jober7 for allowing me to have the creative freedom to expand upon their original creation. The creation of this subclass would not have been possible without their creativity on designing the subclass this was based on, and their generosity for allowing me to expand upon their ideas. Below you will find links to their GMBinder page and a direct link to the original concept I based this on, along with a link to their Reddit profile so you can never miss an update! Please be sure to give them the credit and praise they deserve for being the one to come up with this amazing subclass idea!

Kinsect Warrior: https://www.gmbinder.com/share/-MgmY9SgyYaivMg_L0OW 

GMBinder Profile: https://www.gmbinder.com/profile/jober7

Reddit Profile: Jober7 (u/JoberXeven) - Reddit

 

Once again thank you Jober7 for allowing me the creative freedom with your original creation!

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