Base Class: Barbarian
Your anger becomes malleable at lvl 3 the second you take this path , as long as you have no armor ,your anger sets on you. For evryone looking at you it looks like you are wearing a set of clothes . You chose the form and color , no matter what you wear people will see only what you chose .
Dualist
While raging, your entire body becomes more agile. You can then feel the wight of the world become easier.
Starting when you choose this path at 3rd level, you can have these effects
.Choose any melee weapon that is not versatile, heavy or two handed, reach or special . Two version of that weapon appear on you.
.This weapon is linked to you . You can summon it from a pocket demension, you can not lose it and if it destroyed it comes back on you .You can change the color and form of each one.
(
. At lvl 6 this swords are magical
. At lvl 14 these swords become versatile as long as you are in a rage you can use the two hand dmg even if you using it one handed
)
.As long as you rage In your hands this sword has the light/finesse property
.As long as you Rage and have that weapon you gain the Two-Weapon Fighting Style. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Anger of the sword
You feel Your sword Beat in symphony with your heart
At lvl 6 as you rage your link with your swords gets stronger.
. As you rage you feel the energy of your swords take form(chose what form or color) :
Using a bonus action.Chose one ennemi he can see that form , he has to do a wisdom saving throw(dc 8+con mod+pro) if he fails he is now marked by the energy of your swords. He will then only attack you . You and all your sllies next attacks does 1d4 bonus dmg each .
You can do this once per incounter on only one ennemi.
The illusion of Life
Your rage take you holy and become one with you . Your entire body has now a second way of giving life to you.
At lvl 10 . When you rage your anger is shown to the world around you . Choose a groupe of ennemies in a 30 foot radius. They all have to do a wisdom saving throw (dc8+con mod+pro) if the fail they are marked by your rage and anger. Once a turn use your reaction choose one melle attack of the ennemi just before the attack roll you heal for half the dmg he has done and your allies around get half of what you got .This last as long as you rage or all the ennemi pass the wisdom saving throw. You know who failed still as you see your rage still lingering to there soul.
you can’t use this feature for again until a long rest .
At lvl 14 you can do this after the attack roll and twice before a long rest
At lvl 20 you can do so after the dmg rool and three times before a long rest
Master Swordman
You linked weapon and your rage and you are one unique creation. You know evrything about it and it know evrything about you. Hearing the voice of your anger you can hive your rage and weapons a specialty. These speciality are activated of you the second you rage . You have to take 4h of preparation to chose and put on the specialty.
Sword you can put one specialty per sword but never the same :
.Elemental : Your sword can now do 1d4 extra elemental dmg chose any element
.Range: You add 5ft to your weapon range
.Speed:Holding this weapon gives you a+5 on initiative
.Deflect :You can chose to not attack with this weapon you can then use your reaction do a 1d4 to ac
.Bleed: the ennemi dies a con save dc(10+con mod+pro) he is now bleeding doing 1d4 dmg every turn for 1 min . You can not use it more than once per ennemi.
Enrage:You allies have a rage overcharge take you rage bonus half it that how mush the get . Once every 1d4 turns .
Your rage is now fully complete chose one specialty:
.Lethal stance :You have -2 To ac but a +2 to touch
.Reckless stance: You gain +4 to dmg but every time you hit the ennemi has a +2 to touch and dmg against you
.Ragful stance: You full rage loosing you resistances and Immunities and -4 to ac you rage dmg is doubled
Previous Versions
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2/11/2022 3:42:58 AM
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