Base Class: Monk
An overhaul of the Way of the Four Elements Subclass that replaces Elemental Disciplines with 1/3 caster spellcasting similar to the Eldritch Knight and Arcane Trickster. There is also a curated spell list of elemental spells that the Four Elements Monk has to choose from, as opposed to having access to a certain class's spell list or certain schools of magic.
Spellcasting
When you reach 3rd level, you gain the ability to cast spells. See Spells Rules for the general rules of spellcasting.
Cantrips
You learn three cantrips: fire bolt and two other cantrips of your choice from the Four Elements spell list. You learn another cantrip of your choice at 10th level.
Spell Slots
The Four Elements Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
For example, if you know the 1st-level spell burning hands and have a 1st-level and a 2nd-level spell slot available, you can cast burning hands using either slot.
Spells Known of 1st-Level and Higher
You know three 1st-level Four Elements spells of your choice.
The Spells Known column of the Four Elements Spellcasting table shows when you learn more spells of 1st level or higher. Each of these spells must be from the Four Elements Spell List, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.
Whenever you gain a level in this class, you can replace one of the spells you know with another spell of your choice from the Four Elements spell list. The new spell must be of a level for which you have spell slots.
Spellcasting Ability
Wisdom is your spellcasting ability for your spells. The power of your spells comes from your devotion to your monastic tradition. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + Wisdom modifier
Spell attack modifier = your proficiency bonus + your Wisdom modifier
Four Elements Spellcasting
|
Monk LEVEL |
CANTRIPS KNOWN |
SPELLS KNOWN |
— SPELL SLOTS PER SPELL LEVEL — |
|||
|---|---|---|---|---|---|---|
|
1ST |
2ND |
3RD |
4TH |
|||
|
3rd |
3 |
3 |
2 |
— |
— |
— |
|
4th |
3 |
4 |
3 |
— |
— |
— |
|
5th |
3 |
4 |
3 |
— |
— |
— |
|
6th |
3 |
4 |
3 |
— |
— |
— |
|
7th |
3 |
5 |
4 |
2 |
— |
— |
|
8th |
3 |
6 |
4 |
2 |
— |
— |
|
9th |
3 |
6 |
4 |
2 |
— |
— |
|
10th |
4 |
7 |
4 |
3 |
— |
— |
|
11th |
4 |
8 |
4 |
3 |
— |
— |
|
12th |
4 |
8 |
4 |
3 |
— |
— |
|
13th |
4 |
9 |
4 |
3 |
2 |
— |
|
14th |
4 |
10 |
4 |
3 |
2 |
— |
|
15th |
4 |
10 |
4 |
3 |
2 |
— |
|
16th |
4 |
11 |
4 |
3 |
3 |
— |
|
17th |
4 |
11 |
4 |
3 |
3 |
— |
|
18th |
4 |
11 |
4 |
3 |
3 |
— |
|
19th |
4 |
12 |
4 |
3 |
3 |
1 |
|
20th |
4 |
13 |
4 |
3 |
3 |
1 |
Four Elements Spell List
Cantrips
1st Level Spells
2nd Level Spells
3rd Level Spells
4th Level Spells
Elemental Empowerment
Available at 6th Level
Before you make an attack roll, you must announce your decision to use Elemental Empowerment and choose your element.
Your choices are
Thunder (Air)
Lightning (Lightning)
Fire (Fire)
Cold (Water)
Any attack you make until the beginning of your next turn will deal an extra 1D6 damage of your chosen type. This includes any attacks made with your reaction or bonus action (ie. attacks of opportunity or flurry of blows).
Mastery of the Elements
Available at 17th level
Your elemental understanding now effects your Ki abilities
Step of the Wind no longer costs Ki points to use
Patient Defense can be used as a reaction; triggered when an attack roll is made against you.
You can now make 2 extra unarmed strikes when you use Flurry of Blows
Stunning Strike now does 5d10 extra damage of your chosen element (lightning, fire, thunder, cold).
Transference of Ki and Mana
This feature becomes available at 11th Level
This feature can be used outside of combat or within combat as a Bonus Action.
Converting Ki points into Spell slots
Level of Spell Slot--------Ki Point Cost
1st 3
2nd 6
3rd 9
4th 12
Converting Spell Slots into Ki Points
Level of Spell Slot--------Ki Points Recovered
1st 3
2nd 6
3rd 9
4th 12
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/13/2022 7:27:10 PM
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5
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1
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Coming Soon
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