Warlock
Base Class: Warlock

A colony of Kuo-Toa are a powerful thing, the archpriest, a powerful spellcaster and leader of a colony has seen your image and believed you to be a God sent for them. They have begun to worship you and through that worship you have gained new skills and abilities to reflect such beautiful and devoted creatures. A symbiotic relationship can form, bringing strength to both parties through sheer force of will.

Summon The Swarm

Starting at 14th level you can use your action to summon a number of Kuo-Toa Whips whose total CR can add up to 1/2 your Warlock level rounding down. At level 20 you can choose to summon 3 Kuo-Toa Archprists instead of Whips.

       On each of your turns, you can issue a telepathic simple command to the Kuo-Toas, such as "attack my enemies" or "explore the room ahead" until it completes the activity, at which point it returns to you to report having done so. They will disappear after one hour. Killing your own Kuo-Toa does not award XP

Blessing of the Brine

Starting at the 1st Level you gain the following benefits.

  • A swim speed equal to your walking speed
  • Can breath in water and air
  • Suffer no penalties from fighting underwater

School Mentality

While touching water you can telepathically speak to anyone within 30 feet touching the same body of water. In addition, you have advantage on Wisdom(Perception) checks under water.

Feeding Frenzy

As an action you summon a group of teen Kuo-Toa to bite at your enemies. The swarm is a 10 foot radius sphere, and deals 4d4 piercing damage to a creature the first time it enters the area on their turn or starts its turn there. You may use your bonus action to move the Kuo-Toa 20 feet in any direction. The Kuo-Toa lasts a number of rounds equal to your proficiency modifier. You can summon the Kuo-Toa a number of times equal to your Charisma modifier(minimum of once) and you regain all the expended uses when you finish a long rest.

Return the Favor

 As an action you touch a creature that has died within the past 10 minutes, causing their body to dissolve into the water and send it off to The Colony to be devoured. In return for the offer, The Colony returns a blessing from the devoured offering. Choose one of the following:

 

  • Blessing of Body - You Learn one skill the offering was proficient in and gain that proficiency. If you were already proficient with that skill, it is treated as expertise.
  • Blessing of the Mind - You learn one spell the offering could cast, if you have the capability to cast that spell. That spell counts as a Warlock spell.
  • Blessing of the spirit - You learn some information from the soul of the devoured offering. You trigger the effects of speak with dead on the devoured offering, however the offering can not lie to you.

You can only use Return The Favor once per long rest, with the chosen benefit fading at the end of your next long rest.

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