Base Class: Rogue
Assassins have been known for their ability to kill. This ability does not just stop with daggers and crossbows. This rouge chooses a means of chemical warfare to get their job done and many abilities are unlocked through training.
Bonus Proficiencies
When you choose this archetype at 3rd level, you gain proficiency with the herbalism kit and the poisoner’s kit.
Chemistry
Starting at 3rd level, you become so versed in minor chemical reactions and mixtures you can create them in a significantly short time period (1 hour). Basic poisons, acids, and healing potions are just a few minor creations you can choose from at the start of this procedure.
Chemical Expertise
Alchemical mastery is in your reach. You may now choose 1 alchemical mixture that you have mastered. This mixture now takes half as much time and money to make this creation.
At Higher Levels:
Level 12: 3 Alchemical Mastery Recipes
Level 15: 5 Alchemical Mastery Recipes
Level 17: 7 Alchemical Mastery Recipes
Level 20: 10 Alchemical Mastery Recipes
Blood Chemistry
At 13th level, you gain the ability to infuse any liquid with your blood. This will boost costs 1d6 of damage but will amplify the effect by 2d4 x the damage taken.
Advanced Blood Chemistry
Starting at 17th level, you become a living vial of a chosen chemical. It runs through your veins and you become immune to it's effect while being a source of it as well. The potency of the chemical in you is 2d4 x the damage you choose to inflict on yourself.
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