Base Class: Barbarian
Some creatures are so fierce, that they inspire cultures to emulate them in their own way of life. These tribes teach that skill in the hunt and abject ferocity are in themselves a means to an end. When a barbarian that follows this path rages, they becomes a ruthless terror in combat.
Barbarians who draw on the primal savagery of this path are terrifying to behold in combat. Typically adorned with trophies of previous kills, they wade into they fray and wreak havoc on their opponents. While in the depths of their rages, they are even known to toy with the last of their quarry before delivering the final blow.
Merciless Onslaught
Starting at 3rd level when you choose this path, you channel the ferocity of your tribe's ways into your rage. While raging, when you reduce a creature to 0 hit points or score a critical hit with a melee attack on your turn, as a bonus action, you can move up to half your speed and make one melee attack.
Cunning Hunter
At 3rd level, you have honed your skills in the hunt so well, that prey seldom eludes you. You gain proficiency in the Survival skill if you do not have it already. Your proficiency bonus is doubled when making any check to track creatures, and you can move at full speed without penalty.
Dogged Awareness
Starting at 6th level, your knowledge of the hunt has attuned your own senses to let you know the hunter has become the hunted. You have advantage on Wisdom (Perception) checks to spot hidden creatures. In addition, you can no longer be surprised.
No Escape
Beginning at 10th level, your zeal for the hunt and combat have grown so intertwined, that you now sometimes seek to prolong them both.
Once per rage, you can attempt to hobble one of your opponents. When you land a melee weapon attack, your target must succeed on a Strength saving throw equal to 8 + your proficiency bonus + your Strength modifier, or be knocked prone. In addition, its movement speed is halved until it receives magical healing, or finishes a long rest.
Vicious Strikes
At 14th level, the viciousness of your rage has reached its pinnacle. While raging, your weapon attacks score a critical hit on a roll of 19 or 20. If your attacks already score a critical hit on a roll of 19 or 20 from another source, you instead score a critical hit on a roll of 18-20.
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