Base Class: Barbarian
Similar to the bloodhunter order of the lycan, barbarians who follow the path of the wolf were willingly infected by the lycanthropy curse.
However while the bloodhunters control the curse with magics and disciplines barbarians who follow this path tame the beast by willingly releasing it for short periods of tim
Shape Change
Starting at 3rd level you may wildshape into a wolf as a ritual you can do this once per long rest
Wolf's Blood
Starting at 3rd level, whenever you rage you shapeshift into a wolf hybrid form, visually this transformation leans more towards wolf than human, in this form the following effects are applied(on top of the normal rage bonuses)
- You are no longer proficient in any weapons, tools or armor
- Your intelligence stat is lowered to 8 and you can no longer speak any languages (although you can understand common)
- You may be targeted by the speak with animals and beast sense spells
- Add 1 to your unarmored AC
- You gain claws and teeth as natural weapons, if you use your action to attack you may do a claw attack as a bonus action
- You have advantage on all perception checks
Partial transformation
At 6th level you are able to partially transform gaining either your hybrid forms perception ability, one of it’s natural weapons or movement speed. This transformation lasts one hour, you may use this ability a number of times equal to your barbarian level per long rest
Enhanced Wolf's Blood
At 6th level you gain the following additional effects to your hybrid form
- Your claws and teeth count as magic weapons
- Your movement speed increases by +10 when transformed
- Your armor class bonus increases to +2
Passive Transformation
At 10th level you have attained full control of your beast half, you may change into your hybrid form without entering your rage, all the same effects apply except for the altered intelligence score and increased movement speed. You remain transformed either for one hour or until your rage(in which case it will end when the rage ends). You may use this ability a number of times equal to half your barbarian level
Deafening Howl
At 10th level, when transformed you may use your action to preform an exceptionally loud howl dealing 2d6 thunder damage to all creatures in a 10 foot cube centered on you.
Pack Hunter
At 14th level the presence of your powerful hybrid form intimidates foes and empowers allies. Any ally within a 30 foot radius has advantage on constitution and wisdom saving throws, all enemies in the same radius have disadvantage instead
Perfect Wolf's Blood
At 14th level you gain the following additional effects to your hybrid form
- Your claws and teeth increase to d8 damage instead of d6
- Your movement speed bonus increases to +20 feet
- Deafening howl increases to 15 foot radius
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