Warlock
Base Class: Warlock

You’ve stepped into the Forbidden Graveyard, a sanctuary found on the boundary between life and death, where the rare few whose minds are attuned to this place come to wander as their bodies heal or slip away into the cold clutches of the night. Those who embrace the experience and seal shut the Gate of Souls within find themselves gifted with an understanding of both the living and the dead. Unknown to all but those like you, the Gate requires repayment for this mercy, and only the souls of others will do. Choose wisely, for all who cross your path are marked for collection by the Graveyard. It is up to you to safeguard them from that dark plane or to send them there to take your place in the cold embrace of death.

Expanded Spell List

The Forbidden Graveyard lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Forbidden Graveyard Expanded Spells
Spell Level Spells

1st

inflict wounds, mend flesh

2nd

see invisibility, suffer

3rd

phantom steed, sending

4th

dark empowerment, phantasmal killer

5th

hallow, legend lore

Rejection of the Crypt

At 1st level, your refusal to travel through the Gate of Souls has left a mark upon you that cannot be denied. You can add your Charisma modifier to death saving throws, and you gain immunity to effects that would reduce your hit point maximum. While you are at 0 hit points, you can still move, but you can’t take actions, reactions, or bonus actions

Ghoulish Constitution

Starting at 6th level, your flesh is filled with the icy chill of the grave. You can choose to allow attacks against you to hit. Whenever you are hit with a melee attack, you can use your reaction to steal life’s precious warmth from your attacker. When you do so, you gain resistance to the damage dealt, and the attacker takes cold damage equal to your warlock level. If the attacker is reduced to 0 hit points by this damage, you gain temporary hit points equal to your warlock level. If you already have temporary hit points, increase those temporary hit points by this amount instead. You can use this feature twice, and you regain all expended uses when you finish a short or long rest.

Keeper of Souls

Starting at 10th level, your gain a measure of control over the spirits that dwell in the Graveyard. Whenever a hostile undead within 60 feet of you is reduced to 0 hit points, you gain temporary hit points equal to your warlock level. Also, you gain resistance to necrotic damage and immunity to effects that would kill you instantly without dealing damage

Fear the Reaper

At 14th level, you are as implacable as the specter of death itself. You no longer age and cannot be magically aged. You gain immunity to the charmed and frightened conditions. As an action, you can mark a creature you can see within 30 feet of you with a terrible curse. When the creature takes damage, you can use your reaction to delay that damage and store it within a pool. At the end of each minute after the curse was cast, the target takes twice as much necrotic damage as is stored in the pool and the pool is emptied. This curse lasts for one hour or until the target dies.

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