Base Class: Wizard
Some wizards at the school of alchemy choose to specialize in potioncraft, furthering their knowledge of alchemy and taking their mastery to new heights. While many arcane practitioners rely on blasting enemies from afar or conjuring powerful beings, a skilled potion wizard knows that preparation is everything, and the solution to many of life’s problems is waiting at the bottom of a bottle.
Natural Philosopher
You gain proficiency with alchemist’s supplies. If you already have this proficiency, you gain proficiency in another tool, a language, or one of the following skills of your choice: Arcana, History, Medicine, Nature, Religion. Your proficiency bonus is doubled for any ability check you make with alchemist's supplies.
Practiced Hand
You can drink a potion as a bonus action
Waste not, Want not
You learn to minimize wastage in your alchemical pursuits. Craft attempts you make using alchemist’s supplies that require an alchemical base require only half the normal amount.
Master of Mixtures
When you fail a craft check to create a potion, you can use your reaction and expend a spell slot to add half the expend-ed slot’s level (rounded up) to the result of the check, potentially turning the failure into a success.
Heightened Tolerance
Long exposure to debilitating magic has caused you to develop a resistance to it. You have advantage on saving throws against spells and other magical effects that cause any of the following conditions: blinded, charmed, deafened, frightened, paralyzed, poisoned, and stunned.
Double Dose
You can drink two potions using the same bonus action
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