Rogue
Base Class: Rogue

The Order of the Shadow Fang was created to slay all of those who prey on the innocent, and constantly eliminates those who seek to raise their status through murder and deceit. However in its long history, the Order has revealed to have a weakness. All orders come from the four fangs, and it is possible for one of them to become corrupt or tricked. This makes members of this order dangerous and unpredictable opponents.

Death's Presence

You gain the ability to double any stealth saving throw after applying all other modifiers. You have advantage on attack rolls against any creature that hasn’t taken an action in the current round of combat. You also gain the ability to perform a critical hit from a nat 19 and 18 passively l, and from nat 17s, 16s, and 15s when performing a sneak attack.

Death's Door

Starting at 3rd level, you are able to use special assasin techniques to subdue allmost any enemy. Any hit you score against a creature has the ability to leave it on one health if the user decides to activate this ability when attacking.

Lethality

Starting at 9th level, you are fast enough to perform extremely deadly attacks. When you attack and hit a creature that is surprised or does not know you are there, it must make a CON saving throw. On a failure, the creature loses all of its hit points and must make death saves (even if it would not usually do so), knocks the creature unconscious and/or prone upon a successful saving throw.

Living Shadow

You gain the ability to seemingly disappear at will, you are able to use an action to turn into a shadow or turn invisible, while also making enough shadows appear to turn invisible if there are none. Any nonmagical light sources are extinguished, and you are able to attack without being noticed by enemies other than your target. This darkness last for up to 10 minutes, and can be used again after 30.

Legendary Technique

Upon reaching the 17th level, the user has had complex training that has rarely ever been achieved by mortal beings, allowing it to perform techniques that can help obliterate foes.

If the user has an odd number of hp remaining, it can activate the secret technique odd follow up, when this happens, the user can roll a d20 with every attack made, if this is a number greater than 10, the user may make another attack, this effect stacks with itself.

 

If the user is bellow half hp, then the user can use the secret techniques Desperate strike, Quick Reposte, and Tactical Positioning.

 

Desperation- The user may sacrifice it's next turn when initiating combat to prevent and opportunity attacks from an opponent, and to take another turn after the units turn has ended. This can only be used once per turn.

 

Quick Reposte- If the user is attacked, the user can perform an opportunity attack before the creature targeting the user can approach. (Only works if the opposing creature is in range)

 

Tactical positioning- the user can double it's walking speed for one turn by sacrificing all other actions other than moving for a turn. When this skill is used, the next attack used against the user will always miss.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2022 3:38:30 AM
25
2
1.2
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