Bard
Base Class: Bard

Bard of the College of the Gambler understands life is but a series of chances, and that each action taken is another roll of the dice or spin of the wheel. Bards of this college excel at playing the hand they are given, and use their bardic inspiration to shift the odds of life to their favour.

Play The Game

As a bard of the dice and cards, you've learned to read expressions and know exactly what people have in store before they make their move. At the third level, you gain proficiency in gaming sets, as well as insight skills. If you already have proficiency in the insight skill, you instead double your proficiency bonus when making insight checks.

Counting Cards

Starting at the 3rd level, your keen eye and sense of luck ensure that you always know when to hold, and when to fold. You or an ally who has at least one bardic inspiration dice, you may choose to spend that dice after the result of a check has been determined.

Everything On Black

You aren't afraid to risk everything because your luck always pays out. Starting at the 6th level, whenever you make an ability check, attack roll, or saving throw, but before you roll the dice, you may call a number between 1 to 20. If the result is the same as the number you called, the result is considered a critical success.

Ace Up The Sleeve

At the 14th level, time and practice have taught you how to fix the odds in your favour. When you finish a long rest, roll a number of d20s equal to your proficiency bonus and record the numbers rolled. 

When you or an ally rolls one of your bardic inspiration dice, you may choose to instead replace the result of the triggering attack roll, saving throw, or ability check with one of these numbers. You can replace a roll in this way only once per turn.

Each roll can be used only once. When you finish a long rest, you lose any unused rolls.

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