Base Class: Fighter
A traumatic event has lead to you gaining the powers of a Demon, empowering either your Strength, Dexterity, or Constitution.
Demonic Aspect
Choose from one of three types of demonic aspects. Each aspect provides a different set of features you can call upon. Once you make this choice, you cannot change it. In addition, you suffer a number of side effects and mutations as your humanity slowly erodes and you become closer and closer to the demon within.
Brute
You gain advantage on Strength (Athletics) skill checks. As an action, you can use your demonic essence to supercharge your Strength, boosting your score by +4. The boost lasts for up to 1 minute, after which you gain one exhaustion level. This feature recharges after a short or long rest. You don’t know your own strength. Delicate, breakable objects have a 20% chance of breaking or shattering when you handle them.
Devourer
You gain resistance to poison, as well as advantage on saving throws against poison-based effects and disease. As an action, you can use your demonic essence to empower your Constitution, increasing your score by +4. The boost lasts up to 1 minute, after which you suffer one level of exhaustion. The hit points you gain from this effect are temporary hit points. You must consume twice as much food and drink as a normal creature of your race and size.
Slayer
You gain advantage on initiative rolls. You can draw upon your demonic essence to boost your Dexterity score by +4. This boost lasts for up to 1 minute, after which time you gain one level of exhaustion. This feature recharges following a short or long rest. You are instinctively drawn to the sight and smell of fresh blood, so much so that you suffer disadvantage on any Intelligence-based skill checks while in the presence of blood.
Touch of the Abyss
You learn to read, write, and speak Abyssal, as well as gain proficiency in the Intimidation skill, and gain one of the physical features listed below.
1 - Vestigial tail
2 - Small but noticeable horns grow from your forehead
3 - Skin takes on a slight blood-red tinge
4 - Set of fangs
5 - Forked tongue
6 - Hooved feet
7 - Enlarged brow
8 - Exaggerated jaw
9 - Abnormally long tapered fingers
10 - Coarse, boar-like hair sprouts from skin
11 - Pupils turn red, gold, or other exotic color
12 - Hunched, over-developed shoulders
Demonic Infusion
Your Demonic power grows, and you gain new abilities from your Demonic Aspect. While most Demon Blooded only have the powers associated with one Demonic Aspect, it is not unheard of for them to have powers from different Aspects.
Brute
You are treated as a creature of two sizes larger for purposes of determining encumbrance, carry and drag weight limits. If another creature attempts a grapple or shove attack against you, you are treated as a creature of one size category larger.
Devourer
When you focus on your sense of smell as an action, you can analyze a living creature’s scent and learn information about it. The target creature must be within 60 feet of you. After breathing in the target creature’s scents, you determine if that creature suffers from being charmed, diseased, frightened, or poisoned (including being intoxicated). You also know if the creature is below its current hit point maximum, although you cannot tell by how much. Although this feature allows you to detect the presence of an invisible living creature (i.e., not undead or constructs), it isn’t precise enough to eliminate the penalties for attacking an invisible target.
Slayer
You do not need to sleep. If you spend 4 hours performing only light activity such as walking or talking, you gain equal benefit as other creatures do from 8 hours of sleep. In addition, you can go twice as long without food or water as normal creatures without penalty. At this point, your mortal nature has become forever tainted with demonic essence. Although your type does not change, you are treated as an outsider for purposes of detect evil and good and the paladin’s divine sense feature.
Demonic Anatomy
Your Demonic Blood has begone reshaping your biology and anatomy is greater ways. You can either be able to cast Invisibility on yourself without spending a spell slot or needing spell components, or you can sprout wings and gain a flying speed of 30 feet.
Invisibility
You can cast the spell, Invisibility on yourself without needing spell components or expending spell slots.
Wings
Wings sprout from your back as you gain a flying speed of 30 feet.
Abyssal Blessing
Your Demonic power grows, and you gain new abilities from your Demonic Aspect. While most Demon Blooded only have the powers associated with one Demonic Aspect, it is not unheard of for them to have powers from different Aspects.
Brute
You can wield a two-handed weapon one-handed without penalty. When wielding a weapon with both hands, your damage increases by +2. You are considered two sizes larger than you actually are when creatures attempt to grapple or shove you.
Devourer
You become immune to poison and disease. You gain one additional hit point per level, and your hit point maximum cannot be decreased under any circumstance.
Slayer
Your weapon attacks score a critical hit on a roll of 19 or 20. Your physical appearance changes to become more demonic, to an extent that you cannot hide your true nature. You gain another physical feature listed under the Touch of the Abyss feature.
Corrupted Soul
You can call upon your demonic aspect twice between short or long rests.
Previous Versions
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3/19/2022 8:00:47 PM
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