Base Class: Bard
These bards take their pursuit of muscular perfection seriously, and will often parade their bodies unbidden. What these individuals lack in self-awareness or humility, however, they more than make up for in raw, physical power. After all, confidence fuels the strength of these bards, and this is a quality they have in abundance.
Contrary to its name, the College of Machismo is home to many a strongwoman, luchadora, and female bodybuilder. Indeed, the rivalries (and occasional romances) which form between its members tend to capture the public's interest and heighten the college's reputation - especially when a fight between lovers is scheduled!
Tireless Showboating
Starting at 6th level, your drive to impress others allows you to accomplish the positively Herculean. You gain proficiency in Strength saving throws, and if you can see an ally that can see you, your movement speed isn't reduced by grappling a creature or carrying weights that aren't more than double your normal carrying capacity.
In addition, each turn you can give yourself advantage on one Strength-based attack roll or Strength ability check or saving throw, but only if you can see an ally within 60 feet of you that can see you. If this roll would be affected by disadvantage, you can ignore it.
You can use this feature a number of times equal to your Strength modifier (minimum of once), and regain any expended uses whenever you finish a short or long rest.
Center of Attention
After reaching 14th level, you can strike a vainglorious pose that taunts your enemies and provokes their enmity. Using an action, or using the bonus action granted by your Feat of Strength feature, you can make a Strength (Performance) check contested by the Wisdom (Insight) check of a creature within 60 feet of you that can see you. Creatures that cannot be charmed are unaffected.
If your check is successful, your target becomes enraged by you until the end of your next turn. Enraged creatures cannot make opportunity attacks against creatures other than you, and suffer disadvantage on their attack rolls against creatures other than you.
If an enraged creature hits one of your allies with a weapon attack, that ally has resistance to any damage dealt by the attack.
Feats of Strength
Also at 3rd level, you learn to draw inspiration from displays of your own physical power. As a bonus action, you can expend one use of your Bardic Inspiration to make a Strength-based melee attack or Strength ability check. This check could involve grappling or shoving a creature, smashing a sturdy object, or jumping an unusually-long distance.
If your attack lands or your check is successful, you gain temporary hit points equal to the number rolled on the Bardic Inspiration die + half your bard level + your Charisma modifier (minimum of 1).
Center of Attention
After reaching 14th level, you can strike a vainglorious pose that taunts your enemies and provokes their enmity. Using an action, or using the bonus action granted by your Feat of Strength feature, you can make a Strength (Performance) check contested by the Wisdom (Insight) check of a creature within 60 feet of you that can see you. Creatures that cannot be charmed are unaffected.
If your check is successful, your target becomes enraged by you until the end of your next turn. Enraged creatures cannot make opportunity attacks against creatures other than you, and suffer disadvantage on their attack rolls against creatures other than you.
If an enraged creature hits one of your allies with a weapon attack, that ally has resistance to any damage dealt by the attack.
Comments