Base Class: Warlock
You have made a pact with a creature of chaotic potential, but undying loyalty to its disciples. This creature lives through the lives of its disciples, by absorbing their sols when they die. By making a pact with this patron, you create an undying bond between you and your patron.
Expanded Spell List
1st-level Beast feature
The Beast lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Loyal Beast
1st-level Beast feature
Starting when you choose this patron at 1st level, you gain access to an elemental plane to summon a loyal companion to your side. As a bonus action, you can summon an elemental beast. The beast can either be acid, cold, fire, or lightning in nature and takes whatever shape you wish it to take, but counts as a Medium sized creature. While it is summoned, it can move up to 15 feet away from your position (If you choose to move during your turn, it will move with you to stay within the 15 feet) a number of hours equal to half your class level, rounded down (Minimum of 1 hour), or until you dismiss it as a bonus action, after which it will disappear back to the plane of existence it came from. While it is summoned, it can attack using a bonus action on your subsequent turns. It uses your spell attack modifier to hit, and deals 1d6+your Charisma modifier damage of the previously chosen type. Out of combat, the beast can aid you wherever a beast companion could help you (ex: hunting, pushing obstacles away). If any checks are needed, the beast uses your charisma modifier for any checks.
This feature's damage increases in size when you reach 5th level (1d8), 11th level (1d10), and 17th level (1d12).
Once you use this feature, you cannot use it again until you finish a short or long rest.
Bonded Magic
6th-level Beast feature
At 6th level, your bond with your beast companion strengthens. When your beast is summoned, you become resistant to the damage type your beast is. Additionally, whenever you cast a cantrip or spell on your turn, you can do so from your beast instead.
Beastly Protection
10th-level Beast feature
At 10th level, your bond with your beast greatly increases, allowing your beast to travel farther and protect you. Your beast can now travel up to 30 feet from your position. Additionally, if you choose to dismiss it, you gain its current hit points as temporary hit points.
Undying Bond
14th-level Beast feature
At 14th level, your bond has reached its peak and is undying. You can now summon your beast twice before needing to finish a short or long rest. Additionally, your beast now has its own turn, sharing an initiative with you and taking its turn immediately after you.
Previous Versions
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3/25/2022 9:58:14 PM
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Coming Soon
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