Barbarian
Base Class: Barbarian

Many Tribes of barbarians stick with traditions and don't move one. These barbarians hate magic users.

Countering Strike

As a reaction when an enemy tries to cast a spell within your reach you make make a melee attack against them. If you hit them with the attack they fail to cast the spell. You can do this as many times as equal to your constitution modifier. If the spell is level 4 or higher they must make a constitution saving throw DC 8+proficiency modifier+constitution modifier. Since these tribes don't use armor you gain a +1 to armor class when not wearing armor.

Magical resistance

You have advantage on all saving throws against magical effect and spells.

Magic Evasion

Beginning at 6th level, you can nimbly dodge out of the way of certain area effects, such as an ice storm spell. When you are subjected to an effect that allows you to make a saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.

Improved Countering Strike

Creatures no longer make a saving throw when hit with your Countering Strike. 

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