Fighter
Base Class: Fighter

Wreathed in Shadows this fighter excels in the absence of light only truly reaching their pinnacle of power on deaths door covered in their shadow.

Shadow Arts

Beginning when you choose this archetype at 3rd level, you have learned to envelope yourself and your weapons with your shadows. As a Reaction you may envelope your weapon in darkness gaining the following benefits for 5 mins.

  • Your first attack each turn with a weapon or an unarmed strike may deal an extra 2d4 of Force damage to a target on a hit.
  • While in Dim Light or Darkness and your attacks are already at advantage you may re roll one of the dice once.
  • While in Dim Light or Darkness you also gain a bonus to your move speed equal to 5 times your proficiency bonus.

You may use this feature a number of times equal to your Constitution modifier.

At levels 5, 9, 13 and 17 the size of the extra Force damage dice increases by 2. (2d6, 2d8, 2d10, 2d12 respectively)

Shadow Guard

Starting at 7th level, your body has begun to fuse with shadows granting you an armour like second skin, while you are wearing no armour your AC equals 10 + your Dexterity modifier + your Constitution modifier.
When you activate your Shadow Arts feature and are not wearing armour your body becomes reinforced by the shadows granting you the following benefits:

  • You gain temporary hit points equal to your fighter level + your Constitution modifier for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 1d4 + your Constitution Modifier in Force damage.
  • While you have Temporary Hit Points you are resistant to Necrotic and Radiant Damage.

Shadow Sight

At 10th level, your Senses have become accustomed to fighting in complete darkness. While in Darkness you gain a blindsight equal to 30 feet, if you already have a blindsight from a different feature that blind sight extends by 30 feet while you are in darkness.

Once per Day you may as an Action seal your sense of vision with a ribbon of shadows granting you the benefits of this feature as if you were in Darkness, while you have the Blindsight provided in this way you can not use other types of sight, the Blindsight granted in this way lasts until the next dawn.

Shroud of Shadows

Starting at 15th level, you have the ability to spread your shadows out from you creating a Radius of Magical Darkness equal to 5 times your Constitution modifier consuming all light magical or not. This Shroud of of Shadows lasts 3 rounds or until dispelled by an Anti-Magic feature/spell or the Wish spell.

Unleashed Shadow

At 18th level, you attain the pinnacle of control over your shadows, once per day when you take damage that would reduce you to 0 HP you instead are reduced to 1 HP instead and may use a single Action immediately as a Reaction. When this feature is activated so is Shroud of Shadows lasting until the end of your next turn.

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