Base Class: Warlock
Your patron is a powerful Succubus or Incubus, powerful demon feeding on the great emotions that it can inflict in others. Warlock of this patron are excel at battlefield control and locking down single or multiple targets.
Expanded Spell List
Your patron lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
Tasha’s Hideous Laughter, Burning Pain |
|
2nd |
Incite Emotion, Siphon |
|
3rd |
Bestow Curse, Slow |
|
4th |
Confusion, Phantasmal Killer |
|
5th |
Geas, Wraith |
Inflict Emotion
As 1st level, the warlock gains the ability to inflict emotion in a target. As a bonus action and taking no movement, the warlock can inflict any type of strong emotion in one target, distracting it. The emotion can be fear, lust, pain, etc. The target has disadvantage on the next attack roll that it makes.
Spread Emotion
At 6 level, the warlock can spread the effect of an emotion (debuff) spell to additional targets. As a bonus action, choose a target that is inflicted with an on going debuff spell and a second target within 60’ of the inflicted target. The second targets makes the same save as the original spell. If the save is failed, the target is also affected by the spell. If the spell save is passed, the spell ends on all affected targets.
Emotion Mastery
At 10 level, you are immune to charm and fear effects.
The Bait of Hate
At 14 level, as an action, the warlock instills pure hatred, towards the warlock, in a single target. The target is at disadvantage to attack any foe but the warlock. However, the emotion is so strong that the target needs to succeed on a WIS check just to focus enough to take an action against the warlock. If attacking the warlock and the WIS save if failed, the attacker’s attack fails with no effect. The effect is a concentration effect thta lasts 10 minute or until the target makes the successful WIS save. This power cannot be used again until a short or long rest.
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Posted May 9, 2022The objective here was to create a class that would excel at battlefield control and locking down of foes through the use of strong emotions such as pain. While in Game Mechanics terms, it would have been easier to implement as a Wizard or Sorcerer class, the theme seemed more fitting for a Warlock patron. The obstacle to overcome was the warlock very limited spell slot quantity. To this end, the two key features of the Succubus / Incubus patron were devised.
At first level, the patron grants an ability very similar to the Rogue's Steady Aim except instead of giving the user advantage, the target gets disadvantage. Some feats also provide similar benefits so this feats should not be over-powered.
At six level, the patron grants the warlock the ability to spread certain spells to additional targets thus making the warlock's limited spell slot quantity go further but the catch to this ability is that if any successive target saves against the spell, the spell ends on all targets. This can potentially be powerful effectively giving the warlock additional spells slot but I believe the disadvantage of possibly ending the spell on all targets balances out this ability to prevent it from being over-powered.