Wizard
Base Class: Wizard

While wizards usually keep record of every spells they encounter in their adventuring career, some of them excel at this task. These masters of the arcane are known as arcane scribes. Members of this Arcane Tradition are masters of writing and record keeping. They have developed an uncommon way to record spells in their spellbooks by using sigils and a magic quill. They can use their magical quill to access additional benefits, such as preparing additional spells as always-ready sigils, granting them more versatility.

An arcane scribe will go great lengths to discover and eventually master arcane lore, preserving and sharing the knowledge with other wizards. As such, most arcane scribes are also dedicated explorers that would eventually settle at some of the greatest libraries, such as Candlekeep. Others prefer to keep their findings to themselves, sometimes with nefarious ends, and an insatiable hunger for knowledge will lead them to pursue immortality by becoming liches.

Superior Penmanship

2nd-level Arcane Scribe feature

You gain proficiency with calligrapher's supplies or with forgery kit (your choice).

As a bonus action, you can magically create a Scrivener's Quill that you can use as spellcasting focus for your wizard spells. While using this magic quill you can transcribe spells into your spellbook at a rate of 2 minutes per spell level, recording the spells as sigils rather than long spell formulas. Each sigil covers one page of your spellbook. In addition, you can use the quill to write on a surface in any color of your choice, and you can erase the writing by waving the quill over the text. You can dismiss the Scrivener's Quill at any time (no action required).

You will learn additional ways to use your Scrivener's Quill at higher levels.

Bonus Proficiency: Calligrapher's Supplies

You gain proficiency with calligrapher's supplies.

Bonus Proficiency: Forgery Kit

You gain proficiency with forgery kit.

Scribe's Arcanum

2nd-level Arcane Scribe feature

Starting at 2nd level, you can use your spellbook or your Scrivener's Quill as spellcasting focus for your wizard spells. In addition, while holding any of them you gain the following benefits:

  • When you cast a wizard spell with a spell slot, you can temporarily replace its damage type with a type that appears in another spell in your spellbook, which magically alters the spell’s formula for this casting only. The latter spell must be of the same level as the spell slot you expend.
  • Once per long rest when you cast a wizard spell as a ritual, you can use the spell’s normal casting time rather than adding 10 minutes to it.

If necessary, you can replace your spellbook by performing a special ritual using 100 gold pieces of rare inks infused with gem powder. The ritual takes 24 hours to complete, and its casting time can be spread over no more than 3 days. At the end of the ritual, you draw magic sigils using your Scrivener's Quill on a blank book or a magic spellbook to which you’re attuned, transforming it into your new spellbook along with all the spells your previous spellbook contained. If the previous spellbook still existed somewhere, all the spells vanish from its pages.

Sigil of Power

6th-level Arcane Scribe feature

Starting at 6th level, you can use your Scrivener's Quill to create a Sigil of Power in your spellbook to store spell magic. Choose a number of spells from your spellbook equal to half your level in this class (rounded down); these spells are stored in the sigil of power and are considered prepared spells, but don't count against the number of spells you have prepared. You can change what spells are stored within the sigils after you finish a long rest.

Once per long rest, you can cast one of these spells from the sigil without using a spell slot. If the casting of this spell would consume material components, they must be provided. When you gain this feature, you can only cast a stored spell of 1st or 2nd level. As you gain levels in this class you are able to cast higher level spells: a 3rd level spell when you reach level 9, a 4th level spell when you reach level 13, and a 5th level spell when you reach level 17.  Your spellbook mut be on your person to have access to these benefits.

Bonus prepared spells

Requirement: wizard level 6

Bonus prepared spells

Requirement: wizard level 8

Bonus prepared spells

Requirement: wizard level 10

Bonus prepared spells

Requirement: wizard level 12

Bonus prepared spells

Requirement: wizard level 14

Bonus prepared spells

Requirement: wizard level 16

Bonus prepared spells

Requirement: wizard level 18

Bonus prepared spells

Requirement: wizard level 20

Scroll Savant

10th-level Arcane Scribe feature

Starting at 10th level, you can create two temporary spell scrolls from your spellbook at the end of a long rest. These scrolls must be of a different spell level, and both spell levels must be half or lower than your highest wizard spell slot (rounded up). If unused, any spell scrolls you create this way become non-magical at the end of your next long rest. Aside from these restrictions, the temporary spell scrolls follow the standard spell scroll rules.

Warding Knowledge

14th-level Arcane Scribe feature

Starting at 14th level, your familiarity with most spell components grants you a deeper understanding of the principles of magic and spellcasting. You have advantage on saving throws against spells. In addition, you may attempt to identify a spell when perceiving the casting, the spell's effect, or both by making an Intelligence (Arcana) check with a DC of 15 + spell level (no action required).

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Arcane Scribe Image

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