Base Class: Sorcerer
Savior - Bloodstain - Hellfire - Shadow!
Soul Shaper
1st-level Broken Soul feature
You gain the ability to manifest your own soul into anything you can imagine.
You gain 1 sorcerer point when this feature is unlocked, it can not be used for meta magic. It is removed if you unlock the feature "Font of Magic".
You can use a bonus action to summon one soul fragment within 15ft of yourself, this feature costs 1 sorcerer point. There can be two soul fragments summoned at the same time. They move on your initiative. The soul fragments have a duration of 1 minute and they can be dismissed with a bonus action. If the fragment is ever more than 150 feet from you at the end of your turn, it is destroyed.
- Their movement speed, size and HP equals yours from when they are manifested, their HP count as temporary HP.
- Soul fragments AC and Ability scores for checks and saves are 10 + your proficiency.
- The to hit modifier for soul fragments equal your spell attack.
- Soul fragments have 5ft reach and deal 1d8 magical piercing, bludgeoning or slashing damage.
- Soul fragments are immune to all conditions.
- Soul fragments can only act on your action or bonus action.
You can use your action to make one melee attack with all of your soul fragments.
You can use your bonus action to make all soul fragments blink to a free space next to you.
Beginning at 10th level, your soul fragments can now make two melee attacks. Your spells can now originate from your soul fragments.
Soul Breaker
1st-level Broken Soul feature
You gain the ability to gather more power from finishing off foes.
You can now harvest the soul of one dying creature within 5ft of you using a reaction, this will restore 1 spent sorcerer point.
At 6th level this feature gains a range of 30ft, using this feature from more than 5ft away will teleport you to the target.
At 14th this feature gains the ability to harvest multiple souls at once within 30 ft of you, restoring 1 sorcerer point per soul. Also you are no longer required to teleport next to the target if it is not within 30ft.
You can not recover sorcerer points over your amount gained after a long rest.
Empowered Soul Fragments
6th-level Broken Soul feature
You can now spend two sorcerer points to power up all your soul fragments melee attacks until the end of your turn.
This feature must be used before rolling to hit.
Your soul fragments melee attacks deal 1d8 extra damage per 2 sorcerer points spent up to a cap of 5d8 total per attack.
Helping Soul
6th-level Broken Soul feature
You can now use your reaction to spend 2 sorcerer points and give one friendly target next to each of your soul fragments advantage on a saving throw.
Revitilized Soul
14th-level Broken Soul feature
You have reattuned with your soul granting you the ability to manifest it to assist you.
Use an action to summon your soul for 10 sorcerer points. Your soul assists you up to 1 minute. You can dismiss your soul and return it using a bonus action. Your soul acts on your Initiative with its own round. The soul can use your spells and sorcerer features, but it shares your spell slots and sorcerer points. Your soul can not make soul fragments attack or move. You can only use this feature once per short rest or long rest.
- Flight speed, size and HP equal yours.
- Your soul shares your ability scores and saving throws +5
- Can attack twice per attack action.
- 30ft reach and 5d8 magical piercing, bludgeoning or slashing damage.
- Immune to all conditions.
Immortalized Soul
18th-level Broken Soul feature
Your soul now empowers your mortal body. When your soul is assisting you.
- You gain +5 to your AC, checks, saving throws, spell attacks, spell save.
- Makes you immune to all conditions.
If you die the soul will be dismissed and cast raise dead on you. You will also return exhausted.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/30/2021 2:43:13 PM
|
8
|
1
|
1
|
Coming Soon
|
|
|
5/20/2022 9:35:56 PM
|
28
|
1
|
1.1
|
Coming Soon
|
Comments