Base Class: Barbarian
Ahhh, drugs. Often used recreationally and for aiding relaxation, they are, in some ways, a cornerstone of society. Found at many social gatherings and dwellings, they’re a source of comfort and familiarity for many a person.
Except the stuff you’re taking.
At some point down the line, those who follow the path of the Chemrager went a little further with their use. They ingested harder substances. Dangerous substances, not often found amongst the public. Whether made by themselves in a mad fit, or simply circumstance, it… changed them. Changed you. And now? Things will never be the same.
Kinda cool that you can punch down walls, though.
Alchemical Nature
When you take this path, you change irrevocably. Your body shifts and warps, and you find yourself different from how you once were. This may show in a variety of ways, whether it is a different skin tone, obvious veins, more or less hair, or perhaps exacerbated, almost animalistic features.
Additionally, your expertise in chemical substances (and experience with their side effects) provides you unique insights and skills. You gain expertise in Alchemist’s Tools if you didn’t already, any potion effects with a duration last twice as long when consumed by you, and you have advantage on saving throws against the Poisoned condition.
The Purple Haze
When you rage, you may choose to enter into an Alchemical Rage. Whilst in an Alchemical Rage, you are immune to the poisoned condition, and have resistance to Poison and Acid damage in addition to the resistances granted by Rage. If under the Poisoned condition when entering an Alchemical Rage, the poisoned condition is Suppressed until the rage ends.
While in an Alchemical Rage, your weapon attacks deal an extra d4 acid damage.
CHUG!
You are experienced in finding the moments in battle that would be best spent imbibing of your personal stash in order to keep that high from EVER coming down.
Whilst in an Alchemical Rage, you may use Ingested Consumables (potions, herbs, poisons, etc) as a Bonus Action.
Warped Regeneration
Your biology is empowered by the substances you have abused, and is consistently only one push away from rapid regeneration.
When you are subject to an effect that restores Hit Points, you may expend a Hit Die to add the rolled amount to the amount healed.
Chemical Romance
While in an Alchemical Rage, your extra acid damage upgrades to 1d8 per attack.
Additionally, when your rage ends, you may roll up to half of your hit die and regain the total amount rolled. Once this feature is used, it cannot be used again until after a long rest.
Previous Versions
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5/16/2022 10:27:00 PM
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Coming Soon
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