Base Class: Barbarian
Maybe you have seen a great old one or some other elder entety, maybe your highly creative mind cant be controled, either way your foes cant read you neither you do.
Uncontrolable Mind
Starting when you choose this path at 3rd level, you have advantage against being charmed of frigthened.
while raging you became resistant to psychic damage, you can as a bonus action to empower your weapon your next atack deals an extra 1d6 force damage
the extra damage increases to a 2d6 at lvl 5 a 3d6 at lvl 11 and a 4d6 at lvl 17
While raging and fail a savingthrow against a mind control spell such as command or sugestion your mind starts to invade the caster or creature who controlls you dealing 1d10 psychic damage at the start of your turn and at the start of that creatures turn.
Rage of the Mad
Beginning at 6th level, While raging you can force the world around you to obey your mind rules you can preform the following actions while raging Your Save DC to the following actions is 8 + your Constitution Modifier + your Proficiency bonus
Mind Crusher.Hostile creatures whithin 30 ft of you must suceed a wisdom saving throw or take 2d8 psychic damage and became frightened until the end of your turn half as much on a success and no adictional efect
Space Bender. You can Teleport up to 30ft in every direction or force a creature to do a constitution saving throw or be teleported up to 30ft in every direction
Body Warper . You can imbue your body whit your weird power in order to heal an amount equal to 2d4 + your constitution modifier. or force every creature that can see you whithin a 60ft radius to preform an inteligence saving throw or became frighened until the end of your next turn.
Overflow of Power
Beginning at 10th level, Your power start to overflow and it no more needs your rage to be notice
You gain advantage on insigth and intimidation checks and charisma saving throws
You can as an action let your power lose if you do so you start raging whitout spending a rage use and hostile creatures whithin 30 ft of you take 8d6 force damage half as much on a success on a dexterety saving throw you cant use this feature again before a long rest.
While raging after 10th level you became imune to psychic damage and the frightened, charmed, restrained , grapled, and you cant be put to sleep in adiction you add your constitution modifier to your damage and attack rolls.
Paragon of Madness
Starting at 14th level, you can preform the actions given to you by the 6th level feature whitout raging you can use each one of them a number of times equal to your proficiency bonus you regain spended uses on a long rest
while raging you get the following benefits
You receive temporary hp equal to your charater level + your constitution modifier and a +2 bonus to AC
creatures that attack you and fail for more than 5 hit themselfs or other creature that you can see whithin 5 ft of them instead
you can preform while raging the level 6 feature actions as a bonus action. instead of actions.
you can add or reduce 1d8 from a creature that you can see whithin 30 ft saving throws or skill checks you can use this a number of times equal to half your proficiency bonus
Previous Versions
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6/3/2022 3:20:38 PM
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