Warlock
Base Class: Warlock

You've made a pact with the with a being so powerful, that creatures among all the realms and planes know of his name, a creature that feasts upon gods and destroys worlds with ease, The Devourer. Very few get to see this entity and survive, even less to converse with it, but you've managed to make an arrangement with it, the desires and goals of the devourer are unknown, and always have been, even as your patron, his wants remain a mystery to you.

Extended Spell list

The Devourer lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Devourer Expanded Spells
Spell Level Spells
1st Dissonant Whispers, Unseen Servant
2nd Moonbeam, Hold Person
3rd Blink, Lightning Bolt
4th Banishment, Blight
5th Commune, Insect Plague

Endless Hunger

At 1st level, your powers and abilities all seek to quench your thirst for destruction, as you gain a constant unsatisfiable hunger. When dealing damage by any means, you gain 4 hit points per 10 points of damage dealt. additionally, when reducing an enemy to 0 hit points you gain an additional damage die to the spell or attack that killed the enemy until the next time you take a short or long rest.

Devourer's Presence

At 1st level, you carry with you a strange aura, that extends up tp 60 feet. You have +4 to all intimidation checks against anyone within this aura, additionally, when 2 or more creatures die inside the aura, you regain a spell slot.

Soul Eater

At 6th level, you gain the ability to pull out the souls of creatures and swallow them whole. as an action, you can choose 1 creature you can see within 50 feet of you, the creature must then make a constitution saving throw against your spell save DC, on a failed throw, the creature's soul leaves it's body, and allows you to devour it, granting you all the creature's abilities for until you take a short or long rest. if the creature has a CR lower than 6, there won't be a saving throw.

Once you use this feature, you can’t use it again until you finish a long rest.

Endless Feast

At 10th level, your hunger continues to grow along with your power, your thirst for battle and bloodshed fueling your attacks. When dealing damage by any means, you gain hit points equal to the damage dealt divided by three rounded down, additionally, when reducing a creature to 0 hit points, all your spell that deal damage deal two additional damage dice for 1 minute.

Devourer of Worlds

At 14th level, you learn to bring yourself and those around you into the domain of The Devourer himself. as an action, you can choose a number of creatures up to your charisma modifier and proficiency bonus, you and those creatures are instantly teleported into a large mysterious location, weirdly similar to the astral plane, in this area, all allies and friendly creatures gain +2 to their armor class, and a number of temporary hit points equal to their level. and any hostile creatures, lose two points from their armor class, and their speed becomes halved. additionally, you yourself, gain access to all spells from the wizard spell list up to 7th level.

You can use this feature a number of times equal to half your proficiency bonus rounded down. You regain all expended uses when you finish a long rest.

Author Note

This subclass was created as a part of a project made for a specific campaign and setting, which is the main reason of it's extreme... lack of balance.

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