Base Class: Sorcerer
Though sorcerers do have a connection to dragons, wyrmcasters have an even deeper link. These rare magic folk specialize in dragon spells; Ashardalon’s Stride, Summon Draconic Spirit, Rime’s Binding Ice, etc. Magical dragonborn, kobold, and half-dragons can be seen with this class.
Magical Breath
If rolling for any breath attack, add 1 to the outcome rolled.
Dragon’s Hoard
After defeating a creature you can roll a d10 in an attempt to find more GP and XP. If you roll a 6 or higher, you double the GP and XP gained. If you roll a 5 or lower, you get half the normal amount. This can only be used twice per short rest.
Dragon Familiar
You roll d4 in an attempt to find a small dragon to be your familiar. This happens immediately after you level up to level 14 and can’t be activated afterwards.
d4 | Species |
---|---|
1 | You find a young hyper faerie dragon in a bush that is easily accepting of you |
2 | An older faerie dragon stumbles into you and decides you might be fit to travel with |
3 | A psuedodragon flies into your face and telepathically finds you a decent person and good to stay with |
4 | You sadly find no dragon and have no companion to travel with |
Call on the Gods
At any time you can pray up to Bahamut or Tiamat for help or guidance in a situation. Roll a d6 or let your dungeon master decide on what the outcome is. You can use this ability once per 2 long rests.
D6 | Outcome |
---|---|
1 | Bahamut or Tiamat sends down an aspect of themselves for a day |
2 | You hear whispers of the outcome for decisions you and your group make |
3 | All dragons leave you alone for a day unless directly angered |
4 | You turn into a dragon for 1 minute |
5 | GP and/or XP gained from defeating an enemy is tripled for only you |
6 | Lightning, fire, poison, ice, and acid rains down upon you and you take 5d10 damage. |

This is an outdated homebrew. Please don’t use it, and instead use dragon bloodline.
This requires Fizaban’s Treasury of Dragons and Monster Manual.