Barbarian
Base Class: Barbarian

As a Path of the butcher barbarian; Your job on the battlefield is twofold. To turn every beast, dragon, creature of unknown flavour and even humanoids if need be; into a bloody mess. and then turn said mess into a fine cuisine... or just a sandwich of shredded cold cuts and greens. Either way; you'll be often called upon when the party is short on rations or worse, or when a mighty beast is showing a bit more flesh then it should have for its own good. A path of the butcher barbarian does not rely on magic; so much as the storm herald or totem does. no. They rely on skills trained over years of practice and experimentation... to mix flesh; bone; blood; herbs and spices to make their legendary morsels and mythic dishes. beware though; not every dish will be quite as good as the last... mind you don't anger the mind of a butcher; or his cleaver might make its way through your collar. 

Arts Of The Bucher

Starting at level 3; You gain proficiency in Cook's utensils if you did not already have them. As A 10 minute long process, as long as You have a set within your possession; You can make a number of Restorative meals Equal to your Constitution modifier + your Proficiency bonus from a fresh corpse. These meals can be anything from a simple Sandwich to a pot of stew. The meals can be consumed with a bonus action; or fed to another creature on an action. all meals made expire after one long rest; and this can only be done once per long rest.

These morsels Heal 1d4 + constitution modifier at level 3; increasing to 1d6 at level 10, 1d8 at level 15 and 1d10 at level 20.

A Butcher's Talents

starting at 3rd level; Your skill when it comes to butchering meat and preparing it on the fly has led to you gaining a new... respect for your tools. And; A new understanding... that we are All simply meat. When Raging; Your weapons perform a separate effect as well as their damage, depending on the type of physical damage they inflict, as shown below. if the effect requires a saving throw, it must meet your Rage DC: Con + 8 + proficiency 

Carve The Carcass: Once per turn, When Hitting a Target with a weapon that inflicts Slashing damage While raging; You may make an attempt to Carve them as part of the same attack action against the same creature, The creature taking an extra 1d6 necrotic damage as you draw heavy bleeding from them. The damage increases when you reach certain levels in this class, increasing to 2d6 at 10th level, 3d6 at 15th level, and 4d6 at 20th level.

Tenderise The Tendons: When hitting a Target with a weapon that inflicts Bludgeoning damage while Raging; They must make a Constitution saving throw against your Rage Dc. On a failure, the target creature's movement speed is halved and they cannot take reactions until your next turn. 

Skewer the Succulents: once per turn, When striking a target with a weapon that deals piercing damage while raging; You can Carry it through the path your weapon travelled. On a hit, the target must make a strength saving throw or be carried 15 feat away from you

A Bloody Mess

Starting at level 6, Your hunger; your urge to consume and ravenously eviscerate the flesh of your prey has grown to a point where it is no longer something that you can hide below the surface. As part of activating your rage, You may delve further into the depths of your gluttony and enter your Ravenous Fury. When in this state of rage; your senses of smell, sight and taste are overloaded and enhanced; driving you into a feral position of hunger. When attacking a creature below their hit point maximum, you may make a second attack as part of that attack action. 

However; as your hunger is enhanced; every time you slay a creature within this state, you must make a wisdom saving throw equal to 10 + 5 + the number of corpses within 10ft. upon failing, your rage ends and you spend a full turn consuming the closest remains to you. 

Scarlet Feast

Starting at level 10; Your hunger for flesh has become unbearable compared to your other sources of sustenance; Almost to the point where your skills in preparing flesh has become almost indistinguishable from normal food in order to make up for the endless starvation that plagues you. When you enter your raging state, You gain an aura of ravenous intent around you for 5 feet; Passing on the feeling of Your own hunger to those around you to share with them the sweet ichor of fresh meat. When a creature other than those you designate as your allies, enters this aura for the first time or starts their turn there; they must make a charisma saving throw or Be frightened of you until they leave the aura as the images of their own demise at your hands floods their minds. When in your ravenous fury state, Creatures that fail this save are Stunned with fear on their first failure. 

As an action in this aura, You may choose to consume the flesh of a corpse near you; or that you have chosen to carry with you. ALL creatures who can see this must make a charisma saving throw or be frightened of you for one minute. 

The Ravenous Chef

Starting at level 14; You can now recall every muscle; cut, vein or even organ to the creatures you have slain and fed upon. there is no creature you cannot make appetising; No plant or sustenance you cannot make edible. but your true gift...? The Hunger. A curse to some; Your endless hunger pushes you forward in the search for constant feasts, Endless flesh... and rivers of blood to drink from. You Gain a full immunity to Poison and disease as your body adapts to eat from any source you find; As well as the gift of True hunger. As an action when raging; You can impose a Strength Saving throw on one target. On a failure; the target is knocked prone As you pin them down and consume upon the raw; most fresh of flesh. 

When Pinned down in this state, A creature is considered restrained until it makes the save again; and each attack you make against them restores an amount of hit points to you equal to half damage done as you feast upon their flesh. 

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