Base Class: Barbarian
As a Phantom Warrior, you utilize the power of the wraiths to your advantage and bend the elements to your will using their power.
Ravaging Spririts
At 3rd level, you can choose a type of Wraith to carry around with you in a weightless container which will provide benefits.
You can choose:
Forge Wraith
If you are attacked the enemy takes 1d4 fire damage. When raging you are resistant to fire damage. When raging you deal additional 1d6 fire damage on all weapon attacks.
Jotun Wraith
You can freeze up to 5 ft of water per minute. When raging you are resistant to cold damage. When raging your weapon attacks decrease the target's movement speed by 5 ft, up to 10 ft.
Nautilus Wraith
You gain a swimming speed equal to your walking speed. When raging you are resistant to fire damage.
Shade Wraith
You can dash as a bonus action. When raging you are resistant to necrotic damage. When raging you don't provoke opportunity attacks.
Phantom Armour
At 6th level when taking damage while raging you can divert up to half of that damage to your wraith companion.
If the Wraith has taken 40 damage the wraith will lash out and you roll a d6 to see what happens.
- You gain 1 level of exhaustion.
- You take 30 force damage.
- You have disadvantage in Saving throws for 4 turns.
- The ground in a 30 ft. radius around you turns into difficult terrain.
- You deal half the damage for 3 turns.
- Your walking speed is halved for 3 turns.
Wraith Mastery
At 10th level, you can let your Wraith out of your container. This is usable twice per Shortrest.
You lose the special benefits that occur outside of rage until the Wraith returns to the container.
You can control the wraith using your bonus action otherwise, it will act on its own.
After 3 turns the Wraith will automatically start returning to the container.
It can only enter the container if it is within 5 ft of you.
After returning the Wraith must stay in the container for 2 turns until it can be released again.
This can be done twice per combat.
Supportive Wraith
At 14th level, your Wraith starts helping you in and out of combat.
You gain your Wraiths Blindsight.
You have advantage on Wisdom Saving throws and skill checks.
You can't be surprised.
You aren't affected by frightened or charmed.
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