Warlock
Base Class: Warlock

Your patron is a pixie named Peepo. Unlike most pixies who enjoy pulling pranks and causing chaos, Peepo is both too nice and too stupid for mischief. 
How Peepo got ahold of the god-like power she wields is unknown, even to Peepo. She spends her days giving out power to people in exchange for the occasional activity to stave off boredom. 

Peepo can spell!

Peepo lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Peepo Expanded Spells
Spell Level Spells

1st

Animal Friendship, Cure Wounds

2nd

Heat Metal, Invisibility

3rd

Conjure Animals, Major Image

4th

Dimension Door, Polymorph

5th

Conjure Elemental, Scrying

Peepo like friend!

Starting at 1st level, Peepo allows you to tap into her unending positivity. you can cause up to 3 humanoids within 30 feet of you to make a Wisdom saving throw against your warlock spell save DC. Any targets that fail their saving throws are charmed for 1d4 turns.

You can only use this feature once per long rest.

Peepo can fly!

Starting at 6th level, You can magically shrink your size to that of a pixie for 15 minutes.

Your size is reduced to tiny, and you gain wings with a flying speed of 30 feet. you also receive advantage on stealth checks. within this form you are given a special pocket of sparkles that allows you to throw sparkles as a bonus action. the sparkles have no real effect but they look nice. 

You can only use this feature once per long rest.

Peepo is uncatchable!

Starting at 10th level, You can use a bonus action to cause a target within 30 feet to make a wisdom saving throw against your warlock spell save DC. on a failed save you and the target swap positions. 

Peepo can crime!

Starting at 14th level, when you hit a creature with an attack, you can use this feature to send the target straight to hell. Where their unholy torment may be a testament to their wicked ways. 

At the end of your next turn, the target returns to the space it previously occupied. If the target is not a fiend, it takes 10d12 psychic damage as it reels from its horrific experience in the realm of unspeakable horrors.

Once you use this feature, you can’t use it again until you finish a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
7/1/2022 8:15:15 PM
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