Base Class: Fighter
Many warriors believe that the tower shield is a tool designed and used only on the battlefield. Most see it as a loud clunky device that gets in the way of others as they move through dungeon corridors. The Tower Shield Specialist defies this notion, using these shields with skill and incredible effect. They use these seemingly clumsy shields in deft maneuvers used to defend their allies.
Shield Deflect
When you chose this archetype at 3rd level the specialist can use their shield to defend themselves from an oncoming attack. As a Reaction, you can increase your AC by 5. This lasts until the start of your next turn. You may do this a number of times equal to your STR modifier. regain uses after a long or short rest.
Missile Deflect
Starting at 7th level, While you are wielding your tower shield you are considered to be in 1/2 cover (AC increases by 2 against all ranged attacks)
Specialist Training
Starting at 10th level the specialist has learned to endure the harshest of effects. Gains resistance to all Non-magical damage.
Shield Wall
Starting at 15th level Allies that are within 5 feet are considered to be in half cover while you are considered to be in 3/4 cover.
Shield Master
starting at 18th level the specialist has attained the rank of master, after activating this skill for one minute all attacks made against you are done so with disadvantage, you may use this feature once per long rest. Additionally if you would take half damage from a successful DEX save you instead take no damage on a success and half damage on a fail.
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