Base Class: Warlock
You have made a pact with an entity that feeds on the primordial energies of the world, whether it is blood, dreams, emotions, or life energy you have been given power in addition to the hunger that drives your patron. Your patron could have chosen you to receive a "blessing" and bring you into their family or you could have just been one of the lucky few that survived an encounter with an entity that has given into their hunger. They could have discarded you after they had satiated their hunger or you could be their agent to effect their will on the material plane. Either way, your hunger for power, knowledge, or worse is what drives you now.
Expanded Spell List
The Devourer lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Devourer Expanded Spells
| SPELL LEVEL | SPELLS |
|---|---|
| 1st | false life, sleep |
| 2nd | blur, levitate |
| 3rd | bestow curse, spirit guardians |
| 4th | freedom of movement, compulsion |
| 5th | dominate person, geas |
Hungering Curse
Starting at 1st level, you gain the abilities of your patron. Your skin becomes more resilient and you are now able to drain the vigor of your enemies. Starting at 1st level you gain the ability to use Eldritch Blast as a melee spell attack. When using this ability if a creature takes damage from this feature, you gain temporary hit points equal to your proficiency modifier. At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class.
Aura Of Hunger
Starting at 6th level, you constantly emanate an aura of hunger. Whenever a hostile creature within 10 feet of you and that you can see is reduced to an amount of hit points equal to or less than your Charisma modifier + your warlock level, they instead drop to 0 hit points and you gain an amount of temporary hit points equal to your warlock level. You can use a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Everlasting Life
Starting at 10th level, you no longer require food or water to sustain yourself. You age at a fraction of your normal rate and you are immune to the effects of magical aging and disease.
You gain resistance to necrotic and cold damage.
Aspect Of Hunger
Starting at 14th level, you can temporarily become an aspect of hunger itself. As an action, you gain the following features for 1 minute:
- At the start of your turn, creatures within 30 feet of you and that you can see take necrotic damage equal to your Charisma modifier.
- The range of the Aura Of Hunger feature is extended to 30 feet.
- You have immunity to necrotic damage.
You cannot use this feature again until you finish a short or long rest.
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