Base Class: Wizard
After failing to take down Dripp Sapphire months earlier Ommni Zilla has gone into a deep trace channeling his inner arcane abilities & channeling the strength of his former patron that was taken away from him. For the members of the guild its been months that he’s been in the trance but for Ommni its been decades training to gain new abilities to defeat his arch enemy & to be able to gain back that which he cherishes very dearly.
Unbearable Odds
Also at 2nd level When a creature within 15 ft of you makes
an attack roll, skill check, or saving throw, after you know the
result you can use your reaction to reduce the number that is
rolled by your Intelligence modifier.
You can use this a number of times equal to your
proficiency bonus and regain all uses after a long rest.
Adaptive Misfortune
At 6th level you have studied ways from ancient tombs of how to switch the mind from the body or the brute to the genius to curse your enemies.
When you cast a spell that requires a saving throw you can
use cursed arcane knowledge in order to randomly change
the ability modifier required for the saving throw. Roll on the
ability modifier table below to decide what ability score is
used.
Ability Roll
Strength 1
Dexterity 2
Constitution 3
Intelligence 4
Wisdom 5
Charisma 6
You can use this a number of times equal to your
proficiency bonus and regain all uses after a long rest.
Continued Malice
At 10th level when a creature within 30 ft of you makes a
saving throw, you can use your reaction to replace the DC
required to instead be your spell save DC.
Dreadful Infection
At 14th level when cast a non-damaging spell that targets a
single creature you can cast the effects of the spell on a two
additional creatures that are within 30 ft.
Once you use this feature can not do so again until you
finish a short rest.
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