Base Class: Wizard
Any fool can learn to hurl a fireball, but only a master of the apocalypse can open a black hole. Some Doomsayers use their terrible power to amass a conquering army; others seek to become a force of Darkness and to reshape the world in their vision.
This is Property of Kobold Press.
Apocalypse Savant
Beginning when you reach level 2 ,the gold and time you must spend to copy an apocalypse spell to you spellbook is Halved.
Wicked Presence
Starting at 2nd level, you gain the ability to instill a sense of impending doom in creatures who witness your power. When you kill a creature with a spell that isn't a cantrip, you can use a bonus action to select a creature or creatures withing 30ft of the slain target of the spell. Each selected creature will have to make a Wisdim saving throw or become frightened for 1 minute. affected creatures can try to make the save at the end of their turn, ending the effect on a success.
This feature can only be used once a long rest.
Terrible Power
Starting at level 6, whenever you score a critical hit with an spell attack, chose on of the following:
- Every creature affected by the spell must make a successful Wisdom saving throw or become frightened of you until the end of its next turn.
- Every creature affected by the spell must make a successful Constitution saving throw or become poisoned until the end of its next turn.
Merciless Onslaught
Starting at 10th level, you have advantage when making spell attack rolls against creatures that are frightened or poisoned.
Power of Darkness
Starting at the 14th level, your spell attack rolls critical hit on a roll of 19 or 20.
Comments