Base Class: Ranger
Not all who wander are lost, but everyone needs guidance sometimes. You have found your place in the world by connecting to your god, and seek to make the paths easier for other wanderers. As a resident of the wilderness, you are there to make it safe and beautiful.
Subtle Guidance
3rd-level Divine Wanderer feature
Just as you have been shown paths, your magic allows you to show that to others. You learn the Guidance and Message cantrips.
Divine Protector
3rd-level Divine Wanderer feature
Your connection with your god allows you to rebuke threats to your allies. When an ally within 30ft. is damaged by a creature within 5 ft. of them, you may use your reaction to make an opportunity attack against the enemy that struck them.
Divine Wanderer Magic
3rd-level Divine Wanderer feature
You learn an additional spell when you reach certain levels in this class, as shown in the Divine Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.
Ranger Level |
Spells |
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3rd |
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5th |
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9th |
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13th |
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17th |
Sage Leader
7th-level Divine Wanderer feature
Your presence brings calmness and clarity to your companions. Your allies within 30 ft. have advantage on wisdom saving throws.
Tenacious Protector
11th-level Divine Wanderer feature
Your will to protect comes with the strength to support it. When you attack a creature, if that creature is within 5 ft. of one of your allies, you may attack an additional (third) time.
Wanderer's Will
15th-level Divine Wanderer feature
Your will to live grows with those you are tasked to protect. You gain a bonus to your armor class and saving throws equal to the number of allies within 15 ft. of you.
Previous Versions
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10/7/2021 9:22:42 PM
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10/7/2021 9:54:09 PM
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7/20/2022 9:14:05 PM
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